General notes - Paras red bar catch has different YOLO ball frames than non-red bar (also more difficult execution, but likely doable) - Teach Thrash over Horn Attack (unless need red bar from Machop) ----- ROUTE 3 LASS Time Leer L10 Caterpie +0.4 Move order -0.1 Route 3 misses +1.4 Route 3 Lass +45.5 L14 for BC3 -1.3 Center skip -14.5 (must sometimes take) Pre-nerd reset +2.6 (+0.9 on non-GBP) L15 Voltorb -2.2 Encounters -12.0 Lass skip -45.3 Mega Punch get +30.0 Misses on Nerd +1.1 Generate Paras +14.8 MP benefits -31.2 Waiting for IGT +0.5 Bad Paras DSum +0.5 (uses Tricky's 40/60 path) Bridge red bar +1.5 R3/Moon red bar -1.0 TOTAL -9.3 ----- MT. MOON BUG CATCHER Time Leer L10 Caterpie +0.4 Move order -0.1 Route 3 misses +1.4 Center skip -14.5 (must sometimes take) Bug Catcher +64.5 L15/fewer HAs Nerd -1.7 Lass skip -45.3 Mega Punch get +30.0 MP misses on Nerd +1.1 Encounters -9.1 MP benefits -31.2 Waiting for IGT +0.5 Bad Paras DSum +1.4 (uses Tricky's 23/60 path) Bridge red bar +1.5 Moon red bar -1.0 TOTAL -2.1 ----- Rattata 16-->85 3.8 Zubat 16-->55 3.1 Grimer N/A Voltorb 16-->29 0.5 Koffing 61-->85 (2HKO) 1.4 (can OHKO with crit) Pidgeotto 93-->96 (3HKO) 0.4 (can 2HKO with crit) Abra N/A Rattata 25-->85 3.6 Bulbasaur 71-->74 (2HKO) 0.2 Caterpie 16-->80 3.3 Weedle 83-->85 0.1 Pidgey 17-->85 4.7 Nido-F 16-->17 (2HKO) 0.0 Rattata 62-->85 1.3 Ekans 59-->85 1.8 Zubat N/A Pidgey 16-->64 3.5 Nido-F 98-->99 0.1 Mankey N/A Raticate 16-->75 (or risk Thrash-->75) 0.6 Oddish risk Thrash-->85 2.8 TOTAL: 31.2s saved in battles ----- Bug Catcher #3 analysis Caterpie: 32 HP Metapod: 33 HP L13 L14 HA HA PS Caterpie 16-19 17-20 15-18 +1 BB 17-21 18-22 15-18 +2 BB 19-23 20-24 17-20 Metapod 12-15 13-16 11-14 +1 BB 14-17 14-17 11-14 Metapod +1 9-11 9-11 10-12 +1 BB 10-12 10-12 10-12 +2 BB 11-13 11-13 10-12 Metapod +2 6-8 7-9 6-8 +1 BB 7-9 7-9 6-8 +2 BB 8-10 8-10 6-8 Metapod +3 5-7 5-7 6-8 +1 BB 6-8 6-8 6-8 +2 BB 6-8 6-8 6-8 Metapod +4 5-6 5-6 6-8 +1 BB 5-7 5-7 6-8 +2 BB 5-7 5-7 6-8 Poison: 1.6 seconds Poison damage: 1.7 seconds ----- 4-turn Thrash girl analysis Time (4 turns) 4 turns 5 turns 6+ turns % to die (5 HP) % to die (10 HP) Thrash (3-turn) 22.6s 100.0% 0.0% 0.0% 0.0% 0.0% Thrash (4-turn) 24.7s 50.0% 19.5% 30.5% 50.0% 50.0% Thrash (total) 23.7s 75.0% 9.8% 15.2% 25.0% 25.0% Mega Punch 24.2s 85.0% 9.6% 5.4% 9.0% 4.0%