from best to worst: 1) fire 2) ice 3) water ... 4) grass 5) ground 6) psychic ... 7) dragon ... 8) dark only including all special HPs (except electric) and ground pryce: fire, water, grass jasmine: > magnemite: fire, water, ground > magnemite: fire, water, ground > steelix: fire, water | grass, ice | psychic, dark, dragon, ground muk: psychic, ground rival 4: fire, ice vileplume: fire, ice, psychic houndoom: water, ground dragonair: ice, dragon clair: dragon, ice dragonair: ice, dragon rapidash: water, ground rival 5: fire, water, ice will: fire, ice, dark koga: fire, psychic bruno: all lance: ice | dragon sandslash: fire, water, grass, ice, psychic, dark, dragon nidoking: all vileplume: fire, ice, psychic exeggutor: fire, ice, dark erika: fire, ice quagsire: grass | water, ice, psychic, dark, dragon sabrina: dark (marginal benefit) surge: ground | fire, water (high power) sandslash: fire, water, grass, ice, psychic, dark, dragon brock: water, grass, ice, psychic, dark, dragon blaine: water blue: water red: fire, ice, psychic ----- RAIKOU VS. ENTEI (HP Fire 70) MAJOR DIFFERENCES - raikou saves ~66 seconds in turns - raikou saves ~15 seconds with faster blackthorn center + skipping heal house - raikou saves ~13 seconds in cry length (cry is ~9 frames shorter) - raikou saves ~9 seconds to healing 1-2 fewer times in kanto (not counting red) - raikou saves ~8 seconds to skipping kanto pp item - raikou loses ~52 seconds to getting hidden power - raikou loses ~31 seconds to SE/NVE text and move lengths - raikou loses ~16s to taking slower goldenrod mart 2 - raikou loses ~10s to getting rare candy for early L61 - raikou loses ~9s to an extra kanto fly - raikou loses ~9s to getting slower hold item (magnet) - worse top end, better bottom end (iron tail misses, pikachu thunders) MORTY get magnet -1 haunters CHUCK +1 hitmonchan -1 poliwrath rare candy detour JASMINE hidden power detour no teach iron tail -1 jasmine CLAIR -1 weezing skip pink bow blackthorn center instead of slower goldenrod +1 dragonair +2 clair +1 dragonair E4 +1 karen -2 lance KANTO +2 surge +1 erika -1 blaine -1 misty extra fly in kanto -2 blue -1 red ----- JASMINE HP CHART 30 40 50 60 70 fire 2hko +1 ohko +1 ohko ohko ohko ice +2 2hko +1 2hko 2hko (rng) 2hko 2hko OR +1 ohko water 2hko +1 ohko +1 ohko ohko ohko ... grass +2 2hko +1 2hko +1 2hko 2hko 2hko ground psychic +3 3hko +2 3hko +1 3hko +1 2hko +1 2hko (hit first) ... dragon +3 3hko +2 3hko +1 3hko +1 2hko +1 2hko (hit first) ... dark +3 3hko +2 3hko +1 3hko +1 2hko +1 2hko (hit first)