Pokemon Prism Version 0.91 notes (!luckypls route) These notes will only cover movement during puzzles, watch a run to get other movements and item locations. There are some maps on speedrun.com Important things to note: Hold b to run (Can manip spinners gen 3 style with this) These notes could be wrong anywhere Before the run: Hard reset the emulator (which should be GSR) Set text speed to inst. Set battle animations to off Set battle style to set Set turning speed to fast Date is irrelevant Player character is probably irrelevant Choose a preset name Set time to 8 or 9 am Get Larvitar (no name) Don't kill an encounter Upon exiting the cave, run to Ilk's Lab Rival 1: Scratch x5 Return to Ilk Buy 11 potions Pick up oran berry on next route Hiker: Scratch x4 Get free pokeballs from guy in gatehouse Potion before next fight only on 9- health Scratch x3, leer if growled, scratch spam Run to Oxalis City Run to route north Save before grass if playing safe Catch a Marill (No name, yoloball) If saved, check ability and reset if thick fat (If didn't save, wait until Ralts to find out) Potion Larvitar if it's still alive, PC heal if it died (Also deposit bird if so) Nerd: mud slap x3 Switch Marill to front Guy: tackle x3 If traces thick fat, hold a+b+start+select Heal Marill to full, equip oran Guy: Tackle x4, water gun x2 PC heal, switching larvitar to front Koffing: Leer x3, Scratch, leer until dead, tackle Snorunt: Doubleslap x5 total hits Save here if in a race or something Blackbelt: Doubleslap spam Recieve Cyndaquil (no name) If saved, check stats here (need good special, good attack is useful but not required, speed is irrelevant) want 19 special attack, 17 attack (can run lower attack, but may miss some ranges) [stats matter a lot less now since we get infifnite candies] Deposit all but Cyndaquil, withdraw all Run to Gym Cooltrainer: Tackle x3, Tackle x3 check stats at level 11, 21 special attack is 13-15, 20 is 9-12, 19 or lower is probably a reset attack is 16-18, 17 or lower may cause some missed ranges Potion if 13- health Cooltrainer: Tackle x3, switch to Marill+water gun x2/3 *Quick attack over smokescreen* Potion if 13- health on cyndaquil Joshia: Tackle x3, switch to Marill+Water gun+Tackle x2 If marill is below 20 hp, either potion before, or switch to pidgey, then marill Go to mart Buy: 9 repels (11 if can afford to) put excess money into potions? Center Go to north route Picnicker: Ember Repel at grass to the right, grab 2 repels unless bought 11 Collector: Tackle+ember Potion if self destruct Rival: Ember, Ember+Ember/Quick Attack, Leer+switch to Marill+Doubleslap Pick up escape rope Potion and save before fight (This saving is optional, but beware that all these Eevees have sing, and you don't have awakenings) Black power ranger: Tackle x3, Ember x2+ember/quick attack, Ember x1/2 Grab Dynamite after fight (same for all 5) Heal to full-ish and save before next fight Blue power ranger: Ember+quick attack, (Switching if confused is recommended) Tackle x2, Ember x2+Quick attack Heal to full-ish, potion Marill if below 18 hp, options to shift, save before next fight Green power ranger: Ember+Quick attack Switch to Marill, water gun x2 Switch to Quilava, ember x2 Heal out of blaze if in blaze, options to set, save before next fight Pink power ranger: Tackle Ember x2, Quick attack Ember, adapt (Pain split makes this inconsistent) Potion only if on really low health, save before next fight Yellow power ranger: Ember x1/2 Tackle x2 Ember x2, quick attack *Flame wheel over Leer* Rope out after grabbing the last dynamite Re-enter cave and take other path Pick up Super potion Don't refresh repel after leaving Mound cave Center if less than 3 potions Get swift *Teach swift over Tackle* potion to full Sailor: Quick attack x2, Swift x2, Flame wheel Pokefan: Swift x2 Super potion before this fight Red power ranger: spam swift Hopefully Eevee knocks you into blaze Get bike from guy in SW of town Repel, teach cut over quick attack, register and use bike flame wheel all gym minions Rinji: Blaze: Flame wheel x2, ember No Blaze: Flame wheel x2, swift+swift/ember, ember After Rinji, potion if low blaze, then cut the bush and bike out Beauty: Flame wheel, swift x2 Bird keeper: Flame wheel x3/4 ***Lucky bs begins here*** Go to the building in the north and get a fossil case go to the pokemon center, deposit the fossil case repeat until you receive your 5th fossil case withdraw the other 4 fossil cases bike to the mart open key item pack swap the 4th and 5th fossil cases swap the energy root with the second fossil case swap the top fossil case with the blk apricorn swap the blk apricorn with the top fossil case sell 99 energy root twice buy 99 pokeballs buy 99 more pokeballs buy 50 pokeballs, plus an extra one for each ball used on marill (so the stack has 55) buy 7 great balls buy 11 potion buy 11 super potion sell 44 pokeballs for the top 2 stacks bike back to the center go to pc and deposit bicycle deposit tokenfinder from balls pocket deposit fossil case from key item pocket deposit tokenfinder deposit fossil case deposit tokenfinder withdraw all 3 tokenfinders open bag, swap 2nd and 3rd tokenfinders deposit coin case open bag, swap 1st and 2nd tokenfinders (nothing will happen) deposit 1st tokenfinder SAVE IF NOT CONFIDENT< CRASHING THE GAME IS VERY EASY HERE YOU MUST BE DOING A SWAP WHEN SCROLLING PAST ITEM 00 Swap the tokenfinder with any of the other tokenfinders way down in inventory swap the bicycle a little below with the top of the key items pocket press select again, then scroll down and press b when you reach a masterball x[]5 stack Go to the deposit menu and deposit the following 15 master ball 21 max potion 53 max elixir 49 x special 40 x attack 38 max revive 43 full heal 19 max repel 32 escape rope 138 rare candy 192 charcoal 250 safety goggles go to the withdraw menu and withdraw all these items except the masterballs exit the center open the menu use a repel candy quilava to level 100, teaching flamethrower, reversal and wild charge equip the charcoal go to key items pocket, swap the magnet pass with the bike way up at the top ***lucky bs ends here*** Flamethrower both trainers Enter forest Use a max repel when the repel runs out Go directly to the beach, press the button, get rock, press button Go to the maze and get only the giant rock Give Charmander both rocks Go round cave, wild charge charizard Scientist: flamethrower x2 Scientist: Flamethrower Talk to Totodile Rope out, bike to gym reversal x2 flamethrower x3 flamethrower x3 Bike to Magikarp cave Right Down Left Left Left Down Down Down Left Up Up Up Down Left Down Right Down Right Down Right Left Right Left Go down other path in forest Flamethrower all Go to the train station, go to Johto Bike to the south and begin the long journey to the pokemon league (Note that any time you use a healing item out of battle, consider using a max elixir too) wild charge x2, flamethrower, flamethrower (can wild charge swellow with no charm, take 47) flamethrower x3 (brelooms can mach punch) flamethrower, wild charge (52), flamethrower want <10% health for next fight x attack/x spec/potion, flamethrower, flamethrower/reversal, flamethrower (Camerupt dies to a 10% reversal, a 20% reversal at +1, or a blaze flamethrower at +1) reversal, flamethrower, reversal heal to full flamethrower, x attack+wild charge, wild charge flamethrower x3 flamethrower, flamethrower (max revive), reversal, flamethrower+reversal flamethrower x3 (wild charge if out of blaze) flamethrower x3 heal to high blaze/slightly above blaze, max elixir flamethrower+flamethrower/wild charge, flamethrower flamethrower x2 flamethrower x3 flamethrower x2 flamethrower x3 heal to full, max elixir flamethrower+reversal, flamethrower+reversal flamethrower, flamethrower (x2), flamethrower+reversal flamethrower x3 (wild charge on crobat has 49 recoil, need blaze for rhyperior) flamethrower x3 heal to full, max elixir x spec, flamethrower, flamethrower+reversal, flamethrower heal to full flamethrower(+reversal), flamethrower, max potion until boom in Jearu city, deposit all slaves reversal (20%), reversal (10%), reversal flamethrower x4 flamethrower x2 flamethrower x3 (wild charge kills all 3, 33, 37, 38) if repel wears out, die to an encounter, otherwise die to trainer outside (cut) bike north to pokemon league rival: flamethrower x6 yuki: flamethrower x5 Sora: wild charge, flamethrower x3, x spec+flamethrower Daichi: flamethrower, reversal+(x spec)+flamethrower, flamethrower x2, flamethrower+reversal Want to leave this fight in blaze Equip safety goggles, max elixir Mura: flamethrower, reversal, flamethrower, reversal, flamethrower x2 lance: x spec, flamethrower x6 you did it, hopefully sub 1:30