Seems like a very comparable to risk to YOLO Drill on Lance (~65% to die, 18s saved if you include heal pad skip) 1. Shen strats on Lavender Rival (IB, TB, RS x2, IB) 2. Heal pad skip (http://pastebin.com/CYWdrnQ6) 3. IB Koffing+Thrash Drowzee (generally lose 0.5s) (Continue only with 12+ HP; revert to normal strats otherwise) 4. Skip Celadon Center (16s) 5. Teach Drill on Fuchsia menu 6. Hope for no KC/LK crit on Machoke (74%) 7. X Acc + X Speed on Silph Rival (skip X Special and Hydro Pump; enter in red bar or get it off Pidgeot) 8. Two extra flies (19s) QA 15-18 | 13-16 with BB WA 13-16 | 12-15 with BB Take Down 17-20 with BB Ember 11-13 with BB RED BAR TIME SAVES - Snorlax (0.6s) - Machoke (1.8s) - Arbok (1.8s) - Pidgeot (1.8s) - Gyarados (0.8s) ---- EQ-LESS VARIANT - Safari --> Koga --> Silph > Save an input when flying to Fuchsia > Koga's gym is the same minus boom > Arbok dies to Thrash+Thrash (and sometimes crit Thrash) > Skip X Speed on Silph Rival > Bad red bar level-ups: L36 and L37