Race Route with PP up 4 Balls 8 Potions 4 repels 4 para heals Pick up 2nd nugget Sell both nuggets and tm34 in celadon 9 super repels 4 super pots 2 revives 1 pokedoll trade soda pop for tm48, get fresh water (as usual) Buy 12 X Accs, 5 X Specials, 4 X Speeds Ghost Menu: Swap up super repel (as usual) Silphbar is a bad race strat and is not advisable to go for. But I WILL put silphbar menus in this in case you REALLY need the timesave. (But after standard) Silph Rival: Swap slot 6 with Rare Candies (should be para heals) then X Speed Snorlax: Super Repel, Swap slot 6 with X Specials (should be potions) then Poke Flute Post Cycling Road Menu: Super repel, Swap slot 8 with TM26 then PP up Horn Drill. Then fast scroll to TM26, teach it over thrash, then buffer Bicycle. Palette Menu: Super Repel, Swap slot 8 with X Speeds, then teach HM03 to Squirtle Later Differences (goes for both silphbar and no silphbar) Horn Drill Blaine Growlithe if turn 1 Super potion Viridian Rival: X Acc, X Speed, Blizzard (x2 if it lives, or TB if you only have 1 Blizz left), Blizzard, Thunderbolt, Earthquake, Earthquake, Horn Drill Champ: X Acc, Drill x6 (assuming no turn 1 sky attack) Silphbar Menus: Snorlax: Super Repel, Swap slot 5 with X Special, Poke Flute Post Cycling Road Menu: Super Repel, swap slot 6 with TM26, PP up Horn Drill, teach TM26 over Thrash, then buffer Bicycle Post Koga Menu: Swap slot 7 (slot under elixers) with X Speed, then use Rare Candies, then buffer Bicycle Palette Menu: Super Repel, teach HM03. It really sucks that there isn't anything to swap here because it doesn't seem optimal. But out of everything I thought of, this truly does use the least inputs. Anyway, those are the last of the modifications.