DAY 1 - Teach Surf on Route 38 Repel menu (OUTDATED ON DAY 6) - Set up on Slowbro whenever the Xatu FT range is 75% or better - X Attack swap is probably not worth it - Buffer FIGHT - Buffer X item text boxes (after using it, hold B, then hold A) DAY 2 - Generally risk Gordon with bad Special and exp. (gives 13 for Rattata, 14 for Ekans with Poli, and 15 for Koffing) DAY 3 - Always skip Bitter Berry (revisit this decision once you've seen enough runs with it) - To close the inventory after repelling, time an A input, then a B input (the buffer windows are better than mashing) - Standard Irwin buy: 6 Escape Ropes OR 2 Full Heals > If you have 7+ Speed and 13+ Special, buy 6 AND 2 - Standard Benny/Ivan buy: One fewer X Speed/Special, then 6 Escape Ropes OR 2 Full Heals - Lost money from Russell doesn't affect standard buys at all DAY 4 - Consider double candy with bad offenses or need L63/64 for Blastoise: https://pastebin.com/9dH9afry DAY 5 - Scratching Poliwag twice is mathematically worth it when you need exp., but probably not if you don't DAY 6 - Repel one tile before Flareon so it wears off before Olivia (then teach Surf in Olivine) DAY 7 - Buffer B after registering the Bicycle (clears the "A registered the bike" instant text) - When selling a TM, close the last text box with A, then buffer B to close the inventory - When buying your final item in a shopping trip, close the last text box with A, then buffer B to close the shop inventory DAY 8 - Do Gifvex's second Entei manip (-14.10 on GBP) DAY 9 - Standard buy: 3 Antidotes, then 6 Escape Ropes and 0 Full Heals (rare worst-case scenario must sell Poke Balls to make up for this)