Initial routing ideas; Same route through rock tunnel; - skip mt moon exp Late game route early ideas; - normal L46 route - old L43 route - ice beam or blizzard? ice beam if taught early; - saves one turn on sandslash rocket (no damage on this rocket, safer for red bar) - saves one turn on rivals ivysaur (less likely to take damage on tower rival, safer for red bar) - must rock slide kadabra - loses 3-4 seconds to animations on last tower rocket in conclusion; teach ice beam early if in red bar for game corner, otherwise delay until before marowak blizzard; - loses one turn on sandslash rocket (no damage on this rocket, safer for red bar) - loses one turn on rivals ivysaur (less likely to take damage on tower rival, safer for red bar) - thrash kadabra - lose one turn on marowak - thrash 3rd rocket - must blizz eggs and tangela (only have 3 hp here) - elixer when entering gios gym - eq rhyhorn - save one turn on rhydon - saves one turn on pidgeot ** - super yolance; ~ hp dmg with x spd badge boost = 139-164 ~ tbolt is a 43.59% range plus crits ~ second dragonair is 97.44% with blizz ~ aerodactyl is 20.51% plus crits with blizz L46 Route; - get all candies minus mansion hidden candy - skip pp up - candy x4 to 44 before kogas gym, candy once in mansion - one candy in mansion keeps red bar until last lvl up of the game - hypno is a 77% range - blackbelt machokes are 90% ranges - earthquake jynx - agatha; ~ x spc is 61.5% to ohko golbat with ice beam ~ blizzard is 25% to ohko with a badge boost ~ naturally outspeed 1st gengar without carbos - earthquake champs zam L43 Route; - skip 3 candies (cycling road, mansion & one of tower/gamecorner/silphco) - skip pp up - likely lose a turn on hypno (riskier silph bar) - likely lose a turn on blackbelt (riskier fight) - slightly worse red bar level up points (two less jingle skips?)