LAVENDER RIVAL 1-7 Heal turn 1 8 X Acc on Growlithe 9-16 TB, then Thrash Ivysaur 17-19 TB, then Thrash Ivysaur 20+ X Acc (12/3/3) drill arbok, eq hypno fight Shop: 4;4;7|2 Slot 4; Slot 4; X Defend. Fly: 2|8|1|4 2|2|13|4 2->Max Ether ,Use Repel, 4, Down 1, Teach Drill, Down 1 -> Poke Doll, 4. (Early drill same but teach) Ghost: 3|7|3 Double Input-> Elixir, Potion. Arbok: Para Heal in Slot 4 Silph Rival: 7|5|1 Max Ether, with Revive, Down 1. Post Rival: 6 Slot 6. (2 under Paralyz Heal) Lift: 10 8F Snorlax: 1|11|1 (Swap) Slot 4 (down 1 from repels), X Speed, Down 1. Post Road: 3|6|5|6 Use Repel, Elixir, HM01, Poke Flute. L34 Hypno Confusion 42-49 [81-95] Headbutt 12-14 [26-30] Koga: Slot 6 Elixir. Post Koga: Slot 4. Pallet: 3|1|13|2 Repel, Down 1, Poke Flute, Down 2 Mansion: 1|1|3|1 Down 1, Down 1, Repel, Down 1 Switch it wouldn't. X Speed Down 5 on Viridian Rival (2 under Elixir) Bruno: Double Input Agatha: 6|13 X Special, HM03 Poke Flute is 2 under HM02, Supers Slot 6, Potions 2 under HM01 Heal to 128-148, work out correct healing item combo. Gyarados: 107-128 Lance: 3|Double input to Elixir, then 5 (For Super Potions) then down 5 to potions (HM01) X Spec is double input, can X Speed stall on Gyara. Champ: Pots under HM01 (slot 9). WA* 18-22. 5-14HP always potion before rival unless bad pace. 15-22 HP potion if good pace. X Spec is Double Input again, use final X Spec here then slot 2 buffer for X Acc. Consider turn 2 potion on champ if 2-11 HP.