"31 adamant" lonely/naughty HP Rock . 31 63+ 0 A 27 65+ 6 B 23 66+ 13 C 19 68+ 10 D 18 70 4 ----------------------- TO TEST : C2051533 93 5 22551 D6DAC6D8 Lonely 0 25 31 24 27 26 30 Rock 66 M M M M > 4678 4707 8 YES > 4770 4999 8 YES > 4880 5071 8 YES > 4995 5000 8 YES 194 = mo*d + mi + s = 12*12 + 21 + 29 05 = h 5427 = ~5328 (1:29.08) test : Dec 12th 2098, 05:19:00, f5287 console : Dec 12th 2099, 05:09:00, 7000|93150 ID : -2 -1 0 +1 +2 22551 | 56723 NPCs : du, uR | ulr | r, ud, ur || uR, rLR | Lab? | dU | rL, lU around mid panel; left col; top row then 1D extra to Lake (92) Home (193) top row; optimal (304) 2D, no ledge, optimal; top row (441) walk 1R then run, top row; enter from 4th right col, optimal bot tutorial (591) reset, middle row; optimal (658 / 665) > walks left : OK > looks left : early (walk until 1 after panel, run down then right => fix in school) optimal + talk (688) middle (711 / 753) RUL Clowns (836 / 917 / 981) Director from left (1096) Left NPC bonk twice from left, right most road column when going up (1209) reset, no tiles; bot row, walk 2D (Starly - Tackle) walk 1D, run right, then near NPC 1D, max left in grass, 1U, max right, run up & enter; optimal (1368) optimal mine (1625) Menu when Machop looks down (0.2s wait after facing down) (1630/1631) > audio cue : count as 3 4 measure, clear on xth, menu on xth of 4th cycle (x=1,2,3) > ↑ lud ... lRu ↓ > backup: if walks R, menu when it exactly stops moving Oreburgh verification : > 1630 OKAY: dr | l | uD | dl > 1631 OKAY: lu | dR | dr | .U (1757->1765) > 1633 LATE: uD ... *¤*¤*¤* Check for better Roark combinations : Absorb + RZ when ? Withdraw safe strat ? *¤*¤*¤* RZ* when ? //Straight to path (1840) Mart + 1D (1884) Optimal [bonk NPC once from below in Jubilife] (2038) > if turn frame after mart, run left & 1D, walk DL before 2nd door column count as 4 4 measure; 2nd beat + 3 1/2 beat + 4th beat (2397) > 3 3/: seen > 3 4 : late Shinx > 3/ 3 : seen (r l) > 3/ 3/: seen (r l) > 3/ 4 : Bidoof > 3/ 4/: Bidoof > 4 3/: seen > 4 4 : Bidoof > 4 4/: Bidoof > 4/ 4 : Starly (u lr) > 4/ 4/: Starly (u lr) run U till transition, walk RDLU LLDU, classic dodge (Bidoof - Absorb) (2517) menu in + optimal, walk when going up & run 2nd col; 1st right col (2622->2664) bot exit (2729->2731->2732) run behind, walk 2L2U2R (2745->2753) No grass, left col, walk near spinner 2L2U1R full up, run 1 tile after top Pokéball At mid col, walk up, run in sight run around, full right, walk DLU, run upmost, left col entrance (2891) around top row (2900) cut through bot row (2915) Repel before big grass wait ~60+ steps after re-entering Hearthome for ~100f advance & no step-based manip - step counter >3020 is okay ------- B01616FE 85 22 64020 65D8DE98 Lonely 0 15 30 20 31 26 30 Rock 67 M M M F > 4658 4671 8 YES > 4766 4779 8 YES > 4970 5067 8 YES > 5037 5082 8 YES 176 = mo*d + mi + s = 12*11 + 8 + 36 22 = h 5886 = ~5787 (~1:36.75) test : Dec 11th 2098, 22:06:00 f5745 RIP : RNG too fast ------------ 690617D8 103 6 23317 AD41126E Lonely 0 15 31 18 31 22 30 Rock 70 F M M F > 4544 4611 8 YES > 4561 4628 10 YES > 4567 4572 8 YES > 4706 4719 8 YES 105 = mo*d + mi + s = 5*5 + 40 + 40 06 = h 6104 = ~6005 (1:40.40) test : May 5th 2098, 06:38:00 f5963/64 2nd left col, bot row, reload R201 (between 4th & 5th tree) Rowan (126) bot row, 3+ in; up 4th col from right, walk right, run from behind tree (235) 2D, ledge, top row (349) bot row, 1+ in; optimal; bot (496) reset, bot line; top line (Bidoof) Tristan (613) Natalie (623) walk 3 grass R, 1 grass D, DRR, run up (Starly), straight up, seen, optimal (699->752) ULR Clowns, Director (1142) Top NPC, 2 bonks from above, optimal (1237) optimal, no extra grass (1316) H A R S H C A V E [OLD] ------------------------------------ Morning or Night => h = [0;9]u[20;24] Delay = [5000;6000] Frame = [70;130] Min stats = 20/30/20/30/20/29 (Lonely or Naughty) Kricketot frame = [300;750] Chansey frames = [4900;6000] D615196C 107 21 31217 3A4071A9 Naughty 1 31 30 30 31 26 30 Rock 70 M M M F > 712 > 4495 4600 8 YES > 4816 4863 10 YES > 5100 5137 8 YES > 5142 5185 10 YES > 5547 5616 8 YES > 5726 5827 10 YES > 5882 5947 10 YES > 5916 5961 8 YES > 5918 5977 8 YES > 5937 6016 8 YES 214 = mo*d + mi + s = 12*12 + 23 + 47 (Dec 12th 2098, 21:21:00 f6367) 21 = h 6508 = ~6409 (~1:47.15) 1st col, 3 b&f, top row + 1 tile down ... Rowan (218) top row, 4th entr from left (342->358) 2D, left, down at NPC, top row (481) > OR 2nd top row (483) > OR 4 1 (485) > OR jump + top (460) optimal, mid Lucas (588) > OR max grass then opti (600) > OR max grass (487) test : 1 extra in town, 2nd top tow & @end 2U3L, optimal but walk 1 when turn right (650) reset route, middle row + 2U in, 1st col (Kricketot) 2 extra, then menu ... !!avoid turn frame in grass!! (Bidoof) seen, optimal, RUL Clown, Bonk twice to left NPC from bot, opti to Rival 2 bot grass, (Starly), opti 2R from pillar, 2b&f before ER, wait below Machop, move when M looks left ER when M looks U/D (can't recall) behind left house from below, until right to rock, walk 3U, run left left col, walk 2R2L aligned with Youngster, optimal 3rd beat => 2 1/2-3rd beat run 2L, walk DRU RR DLU LDL UDUDU run, classic dodge (2612->2631) 2504: ? 2508: seen 2511: ? 2509: seen [2515]: OK 2514: seen 2517: Starly Optimal dodge on 2nd col, then 1st col, classic (2713) Pecha Berry then (2753->2761) Menu, then Shop (6/3/3/2) (2806) Bot row then optimal grass around sign (2843) Run right then behind spinner, top row dodge (2856->2864) Heal in Windworks 1D, left & max grass, left on bridge, walk below spinner, run up walk 1L, run then walk exit grass asap, run in sight left on stairs, walk 1R in grass, run below runner from earliest (3002) least right grass (3022) skip small grass (3034->3038) Minimum grass, & before last patch, 6tile b&f + 2x 5tile b&f