9 defense: 1-2 hp: die to a wild L6-9 zubat (255/256+shake) or meowth/starmie if no zubats somehow 3-8 hp: die to sandshrew (255/256) 9-10 hp: die to brock's geodude (95%) 11-18 hp: die to rocket's meowth (~2/3 per turn, 95% of 2/3 for 18hp exactly) 19+: die to starmie (~56% per turn until xdefend used, then 75% thereafter) 10 defense: 1-2 hp: die to a wild L6-9 zubat (255/256+shake) or meowth/starmie if no zubats somehow 3-8 hp: die to sandshrew (255/256) 9 hp: die to brock's geodude (95%) 10-16 hp: die to rocket's meowth (2/3 per turn) 17+: die to starmie (~56% per turn until xdefend used, then 75% thereafter) 11 defense: 1-2 hp: die to a wild L6-9 zubat (255/256+shake) or meowth/starmie if no zubats somehow 3-7 hp: die to sandshrew 8 hp: die to brock's geodude (95%) 9-15 hp: die to rocket's meowth (2/3 per turn) 16+: die to starmie (~56% per turn until xdefend used, then 75% thereafter)