A presses: - Normal path: none - If NPC is facing up, then moves left: > http://pokeworld.herokuapp.com/rb/59#17,22 - If NPC moves right immediately: > http://pokeworld.herokuapp.com/rb/1#148,50 > http://pokeworld.herokuapp.com/rb/59#17,22 - If NPC moves left, then up: > http://pokeworld.herokuapp.com/rb/59#17,22 > http://pokeworld.herokuapp.com/rb/59#24,25 If extending the manip into the fight: Frame 1: Poison Sting crit --> Caterpie Tackle (Poison Sting does not poison and Tackle does not crit if you clear crit+SE boxes ASAP) Frame 2: Poison Sting --> Caterpie Tackle (Poison Sting does not poison and Tackle does not crit if you clear SE box ASAP; wait ~1 frame for Tackle miss) Frame 3: Poison Sting --> Caterpie String Shot (hits if you clear SE box ASAP; wait ~1 frame for miss) SUCCESSES: 52/60 (86.7%) 0 Success 1 Success 2 Success 3 Success 4 Success 5 Success 6 Success 7 Success 8 Success 9 Success 10 Success 11 Success 12 Success 13 Success 14 Success 15 Success 16 Success 17 Failure (mid L7 Zubat) 18 Failure (mid L7 Zubat) 19 Success 20 Success 21 Success 22 Success 23 Success 24 Success 25 Success 26 Success 27 Success (NPC goes u-->L) 28 Success (NPC goes u-->L) 29 Success (NPC moves R) 30 Failure (early L6 Zubat) 31 Success (NPC goes u-->L) 32 Success (NPC goes u-->L) 33 Success (NPC goes u-->L) 34 Success (NPC goes u-->L) 35 Success (NPC goes u-->L) 36 Failure (no Pidgey encounter) 37 Failure (no Pidgey encounter) 38 Success 39 Success 40 Failure (early L11 Zubat) 41 Failure (late L8 Zubat) 42 Success 43 Success (NPC goes u-->L) 44 Success (NPC goes u-->L) 45 Success (NPC goes u-->L) 46 Success 47 Success (NPC goes u-->L) 48 Success (NPC goes u-->L) 49 Success (NPC goes u-->L) 50 Success (NPC goes u-->L) 51 Success 52 Success 53 Success 54 Failure (Pidgey breakout) 55 Success (NPC goes LU) 56 Success 57 Success 58 Success 59 Success