SUMMARY - Heal to ~45 HP for Flannery - Take the early shop early (3 Energypowders, 2 Energy Roots, 2 Heal Powders). Consider skipping if Zig gave a Full Restore - Flannery: Lead Strength to put Slugma below half HP. This guarantees it will use Smog on every turn except 1. It will also allow you to take a bit more damage. Use an Energypowder if you get a bad combination like turn 1 Sunny Day into turn 2 Smog poison - After Flannery, you should be below ~20 HP. Walk around until you die. You will skip the rival cutscene (and desert candy) and warp to Petalburg - Petalburg Mart (post-Norman): 3 Super Potions, 1 Escape Rope, 6 X Speeds, 7 X Attacks (or buy 2 Super Potions and some Awakenings/more X Speeds) - Use candies when you normally would. You'll lose some useful levels for the late game, but nothing essential. If you get a candy from Zig, that will function as the desert candy (and 2 candies will give L36 for Winona) --- ROUTING NOTES desert candy get+use: 18s super repel use+wear off: 1.4s (3.2s if not healing for flannery) cutscene: 28s dying in flannery's gym: current HP*1.07s dying in desert: current HP*0.27s sample: 50 hp after archie - no heal or super repel before flannery (-8s) - turn 1 sunny day - turn 2 light screen - turn 3 smog poison (40 hp) - turn 4 smog miss (31 hp) - turn 5 strength slugma (22 hp) - turn 6 strength slugma (13 hp) - turn 7 mud shot torkoal (16 hp) - die inside gym (+17.1s) - skip cutscene (-28s) - skip candy (-18s) - don't die in desert (-2.7s) NET: -39.6* *does not account for time loss from lost levels or less money ($2300 less at early herb shop, $1400 more in petalburg, net -$900). see below for both ----- high exp route - mightyena torrent option 1.5 - 34-->35 swablu 0.5 - 34-->35 swellow 3 - swampert for winona option 1 - 34-->35 skarmory 0.5 - 35-->36 altaria 0.2 - no tenta encounters to mt. pyre 0.2 - 36-->37 mightyena 0.6 - 37-->38 xatu 0.3 - 37-->38 T&L 5.5 - 37-->38 sharpedo 1 - 38-->39 mightyena 1 - other late-game level possibilities 0.5 TOTAL 15.8 low exp route - 33-->34 doduo 2 - 33-->34 swablu 0.2 - 34-->35 swellow 3 - swampert for winona option 1 - 34-->35 skarmory 0.5 - no tenta encounters to mt. pyre 0.2 - 36-->37 mightyena 0.6 - 37-->38 T&L 5.5 - 37-->38 sharpedo 1 - other late-game level possibilities 0.8 TOTAL 14.8 ----- early herb shop: 3 energypowders, 2 energy roots, 2 heal powders petalburg: 3 super potions, 1 escape rope, 6 x speeds, 7 x attacks (or buy 1 fewer super potion and some awakenings/more x speeds for bad ogre) ----- post-flannery hp (testing) hp after archie fight if heal to 45 time if heal to 69 - 12 (16 if mud shotted sharpedo) 27-41 43-53 - 47/51 12-26 36-53 - 45/49 10-24 34-53 - 16/20 31-45 35-53 - 58 23-33 43-53 - 5/9 20-34 40-53 - 11/15 26-40 43-53 - 11/15 26-40 43-53 - 52/56 17-31 37-53 - 56 21-31 41-53 - 53/57 18-32 38-53 - 54/58 19-33 39-53 - 53/57 18-32 38-53 - 45/49 (outlier; crit hax) 10-24 34-53 - 12/16 27-41 43-53 - 8/12 23-37 43-53