Differences from AGS: - Missing small frame windows is not nearly as costly (except on good runs in sets 5-6), so it's reasonable to go for 3-4 framers - Fast first battles are more valuable - Glass cannon sweepers such as Sharpedo and Starmie are more valuable - Tanky safety Pokemon such as Kingdra2 are not as valuable since their prolonged victories are likely to cause a reset anyway SET 1 1710-1713: Charmeleon, Elekid, Aron (trade Aron for Ivysaur) STRATEGY: Swords Dance x2-3 and sweep, only switch if you can safely OHKO with Elekid/Ivysaur SET 2 1831-1834: Hitmonlee, Sharpedo, Plusle/Sandslash (same as AGS, but aim earlier) STRATEGY: Not much, just brute force with Hitmonlee/Sharpedo and occasional pivot with Plusle/Sandslash SET 3 1734-1737: Scyther, Absol/Furret, Lairon STRATEGY: Swords Dance x1-2; Lairon is a pivot whenever Scyther can't safely set up; typically several YOLO opportunities here to make up time SET 4 TBD (Kingdra/Heracross/Jolteon is good, but long wait hurts) SET 5 2068-2072: Aerodactyl, Heracross, Gyarados/Walrein STRATEGY: Not much; Aerodactyl and Heracross beat nearly everything SET 6 TBD (Starmie/x/x; 2913-2915 is possible but likely too slow) ----- AGS run times Round 1 14:43 Round 2 15:57 Round 3 14:00 Round 4 13:52 Round 5 13:46 Round 6 12:29