Seed : 0x55121657 (Werster's early game movement) Oreburgh mine : > When on the tile to the right of the ER, walk 1 right, 1 left > Proceed as usual Gym movement : > 46 if Geodudae Youngster => 6 extra steps in Oreburgh gym > 52 if skipping Geodude When fighting Worker : > Machop up = 1677 => 1700 for ER > Machop right *= 1678 => 1700 for ER 1698 => Woman lD, Runner r, Woman uD => walk 1 of the tiles 1700 => Woman lU, Runner l, Woman U (straight up, earliest left, straight up) 1702 => Woman r, Runner UD, Woman U => walk 2 of the tiles 1839 before exiting Gym 1943 when TP (no movement), walk 3 when going to the mart; earliest up, 1L after NPC (2109) 3rd beat, between 2nd & 3rd notes, mash afap Jubilife tempo map : 2432: 4 | 2441-126979 >> ( 1) 2524x4, **2526x26**, 2527x2, 2528x4, 2531x12, 2532x16 2433: 2 | - 6985 >> ( 7) idem 2434: 14 | 2442- 6987 >> ( 1) idem 2436: 4 | - 6997 >> (11) idem 2437: 14 | - 7001 >> (15) idem 2438: 12 | - 7003 >> (17) idem 2439: 10 | - 7005 >> (19) idem 2441: 8 | - 7007 >> different 2442: 50 << | LL + 3D R 3U L + 3D R 3U + DU + run least grass (2608) slot 8: 2523 38 slot 9: 2524 37 slot10: 2526 37 top row, 1 turn frame (2635) Run behind spinner, full D, 2R, 2U R 2U, run in sight ... ... 2L in grass, 1U, up 3 grass + 1 spare + entrance (2715->2757) bot exit (2814) 2 grass, optimal top dodge (2823->2843->2845) full bot line, right on bridge, earliest stairs, walk 1L in sight, run up, left on bridge start full up, full right, walk DU, run to right entrance (2999->3020) --- OLD Testing Route 203 manip Run up till Route loaded, walk 2 left, 1 down, 1 right, 1 up, reload twice Jubi Run straight up, full grass (2612) * 2613 : Spinner2 lr, NPC1 l near entrance => 2757 Meadow (NORMAL) * 2615 : Spinner2 l, NPC1 L, NPC2 L => 2789 Meadow (LATE) * 26XX : Spinner1 ur => REPEL (no manip) NORMAL 2612 Run as fast behind spinner, walk full down, up before Pokéball column right, up, left, up after ball, run aligned with spinner quick bonk in Bug Catcher, left 1 row above the latter, optimal (2757 Meadow) Classic movement, last column in grass, right just after panel Run behind spinner, walk 1 left, 3 up, 1 right, run in sight, optimal (2823 Mars) Looker (2843->2845) 8 steps in grass Left side of bridge, run to top, left, stop running right-most stair tile, up 1 tile after Run when aligned with Hiker Cheryl (2986) left path, double (2994) Cut through grass (3004), Repel for Net Ball BACKUP 2615 Run as fast behind spinner, walk 1d2r, "3r3l" x2, 2r, 1u, run-bonk optimal (2789) Exit town 3rd-to-top row (2841) Run behind spinner, walk 1l 3u 1r, run in sight (2848) Looker (2870) Right side of bridge, grass, run full up, full left, walk up, 3 right, up, run in sight, enter left (3004) Last entrance, earliest exit, left tile (3021)