View all the monotype teams here: https://pastebin.com/S419KvS5 Pokemon Battle Tower Monotype team challenge FLYING team Version: 1.0 S (Salamence) @ Lum Berry Ability: Intimidate Level: 50 EVs: 68 HP / 252 Atk / 40 SpD / 144 Spe Adamant nature IVs: 31 HP / 31 Atk / 30 Def / 31 SpA / 30 SpD / 30 Spe - Earthquake - Aerial Ace - Dragon Dance - Hidden Power [Rock] Z (Zapdos) @ Petaya Berry Ability: Pressure Level: 50 EVs: 4 HP / 252 SpA / 252 Spe Modest nature IVs: 31 HP / 2 Atk / 31 Def / 30 SpA / 31 SpD / 31 Spe - Thunderbolt - Hidden Power [Grass] - Substitute - Protect A (Articuno) @ Leftovers Ability: Pressure Level: 50 EVs: 252 HP / 252 SpD / 4 Spe Calm nature IVs: 31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe - Ice Beam - Toxic - Rest - Protect Notes: - Articuno switches in on Ice Punches and Ice Beams and beats nearly everything that doesn't have a Rock move. Salamence can switch back in on strong Fire types. - Zapdos helps win battles quickly against Water types that Salamence is unable to OHKO. A common example is Salamence OHKOing the first Pokemon at +1, then facing a Water type as the second Pokemon and doing 50-70% damage before dying to Ice Beam. Zapdos then comes in and cleans up with Thunderbolt. - Zapdos and Articuno can PP stall Rock Slides and Ancientpowers that the team otherwise struggles with. Despite this, dying to Rock moves is common because so many Rock users have Quick Claw.