- Warden candy 5/15: Not looking promising unless 1 PP is saved accidentally in Silph - Lv. 26 for Starmie 5/15: About 39 seconds for just the two extra fights - Cans - Menuing, especially shopping and fast closing - Fuchsia candies - Route 1 to 22 DSum - Paras menu variation DSum - Mt. Moon killing stuff early 5/18: Probably only worth it with 9-11 DV Attack - Lag frame movement - New "step" based Nido DSum - YOLO balling Lv. 3 Nidos with 11 Attack 5/15: Really close play - Lavender heal skip 5/15: Ridiculous risk, but saves 5.6 seconds (3.4 if no 23 for Mankey)