CLOCK TOWER SQUARE - Text boxes: 2, 1, 2, 1, 1 - First deck edit: > REMOVE: - Sparks (X + down 10) - Monster Eye (up 4) - Armed Ninja (up 6) - Magician of Faith (up 1) - Dancing Elf (up 3) - Mechanical Spider (up 9) - Mystic Lamp (up 1) - Ancient Jar (up 3) - Hane-Hane (up 1) - Jinzo #7 (up 4) > ADD: - Haniwa x2 (up 1) - Tomozaurus x2 (up 1) - Star Boy x2 (up 2) - Flame Dancer x2 (up 1) - Korogashi x2 (up 1) - Fight all 9 optionals on low ante (Skull Servant) - Heal LP if necessary, then go to Domino Station DOMINO STATION - Choose Joey as partner - After defeating guard, duel all 6 optionals on low ante > Blue puffy coat guy can be dueled normally for high Pyro chance - Go to the Card Shop CARD SHOP 1 - Look for these cards (in order of value): > Infinite Dismissal > The Inexperienced Spy > Ill Witch > Beckon to Darkness > Morinphen > Invisible Wire > Spirit of the Winds > Musician King > Fiend's Hand > Acid Trap Hole (requires sells) > Eatgaboon > Witch's Apprentice - If you see none of those cards, reset unless great pace - After buying what you need: > Heal if needed > Go back to Domino Station DOMINO STATION - Go into the train - Talk to everyone, then duel left guard - DECK EDIT (before Panik): Remove weak monsters; add all Lights and Dreams - Heal if needed - DECK EDIT (before 1st Millennium Guardian): Remove weak Lights and Dreams; add all Fiends and Shadows CLOCK TOWER SQUARE - Go straight to the Duel Computer - DECK EDIT (before Farm 1): Remove weak monsters; add strong monsters - Farm Duel Computer on Novice for 3 Bear Traps and some other good stuff (mainly Djinn) - Duel Roland and Mokuba - Go to the card shop CARD SHOP - Look for these cards (in order of value): > Infinite Dismissal > The Inexperienced Spy > Ill Witch > Beckon to Darkness > Morinphen > Acid Trap Hole > Invisible Wire > Trap Master > Spirit of the Winds > Fiend's Hand > Musician King > Widespread Ruin > Doron > Toad Master CLOCK TOWER SQUARE - DECK EDIT (before Puppeteer): Remove weak monsters; add all Bear Traps, Lights and Dreams - After the Puppeteer, go to Domino Pier DOMINO PIER - DECK EDIT (before Takeshi/JCM): Remove weak Lights and Dreams; add strong monsters - Duel Takeshi - Duel Jean Claude Magnum and 2nd Millennium Guardian with the same deck CLOCK TOWER SQUARE - Talk to Ishizu to get Slifer - DECK EDIT (SLIFER MENU): Remove weak monsters; add Slifer, all Lights and a few Pyros - Go to Italy ITALY - Duel Bonz - DECK EDIT (before 3rd Millennium Guardian): Remove weak Lights; add strong monsters + some Thunders and Aquas - Go to Clock Tower Square, then China CHINA - DECK EDIT (before Para/MG4): Remove Thunders, Aquas and weak monsters; add Pyros, then Winds, then Earths, then Lights CLOCK TOWER SQUARE - Heal LP - DECK EDIT (before Leichter): Remove Pyros; add strong monsters + Winds - After Leichter, talk to Ishizu and go to Canada CANADA - DECK EDIT (before Rex): Remove weak monsters except Winds; add all Winds and Lights - DECK EDIT (before 5th Millennium Guardian): Remove a few Winds; add Thunders CLOCK TOWER SQUARE - Talk to Ishizu, then go to Galapagos GALAPAGOS - DECK EDIT (before Mimic): Remove Winds, Thunders, Dreams and weak monsters; add Fiends and Pyros CLOCK TOWER SQUARE - Heal LP - Talk to Ishizu, then go to Kaiba Corp. - DECK EDIT (before Rare Hunter 1): Remove Doma, weak Fiends and all Pyros; add all Winds and some Lights - Beat Rare Hunter, then go to Galapagos GALAPAGOS - DECK EDIT (before Strings): Remove all Lights; add all Thunders - Beat Strings, then go to Italy ITALY - DECK EDIT (before Italy Ghoul): Remove all Winds; add all Pyros - Beat Ghoul, then go to China CHINA - DECK EDIT (before Lumis/Canada Ghoul): Remove all Pyros and Thunders; add all Lights and Dreams (and some Fiends) - Beat Lumis, then go to Canada CANADA - (No deck edit needed) - Beat Ghoul, then go to Domino Pier DOMINO PIER - DECK EDIT (before Arkana): Remove all secondary elementals; add all Shadows - Beat Arkana, then go to Clock Tower Square CLOCK TOWER SQUARE - Heal LP - DECK EDIT (before Rare Hunter 2): Remove all weak Shadows; add all Winds - Go to Kaiba Corp. to beat Rare Hunter 2 - Go to Domino Station DOMINO STATION - DECK EDIT (before Train Ghoul 1): Remove all Lights; add Forests and Thunders - DECK EDIT (before Train Ghoul 2): Remove all weak non-Dreams; add all Dreams and Lights - DECK EDIT (before Train Ghoul 3): Remove all Lights and Dreams; add all Shadows and Fiends - DECK EDIT (before Train Ghoul 4): Remove all weak Shadows and Fiends; add all Forests and Aquas - DECK EDIT (before Train Ghoul 5): Remove all Forests and Aquas; add all Pyros and Earths - Heal LP before Keith! - DECK EDIT (before Keith): Remove all Pyros and Earths; add all Lights and some Waters - Beat Keith - DECK EDIT (SPHERE RA MENU): Remove all Lights; add Thunders, then Dreams, then Winds, then Waters - Go to China CHINA - Talk to Paradox, then go to Clock Tower Square CLOCK TOWER SQUARE - Heal LP, then talk to Ishizu - Go to Egypt EGYPT - Mash A to avoid dueling Odion - Beat Marik - DECK EDIT (BATTLE RA MENU before Farm 2): Remove Slifer and all Dreams and Winds; add Earths, Fiends and Shadows - Go to China CHINA (FARM 2) - Farm for ~40000 Domino, then buy whatever's needed (mainly ATH and WSR) - DECK EDIT (end of Farm 2): Remove weak monsters; add best cards - DECK EDIT (before Paradox): Remove Bear Traps; add 2 Gods and a Shadow - Text boxes: Kuriboh, then Curse of Dragon - Beat Paradox, then go to Clock Tower Square CLOCK TOWER SQUARE - Heal LP - Get Phoenix Ra (51404976) and Dark Flare Knight (13722870) if you haven't already - DECK EDIT: (before Chevaliers/Mimic 2): Remove weak non-Shadow/Fiends; add Phoenix Ra, Dark Flare Knight, and Shadows/Fiends - Go to Egypt EGYPT - Talk to Marik to get Phoenix Ra - Go to Pegasus Island PEGASUS ISLAND - After gauntlet, heal LP if necessary - Go to Dungeon DUNGEON - DECK EDIT (before Chevalier 4/Para): Remove weak monsters, Shadows and Fiends; add Earths, Pyros, and Mountain 1-tributes - After beating Para, go to Pegasus Castle PEGASUS CASTLE - After Paradox cutscene, go to Domino Pier DOMINO PIER - DECK EDIT (before Mai 2): Remove non-essentials; add all Forests and some Winds - Beat Mai, then go to Galapagos GALAPAGOS - DECK EDIT (before Mako 2): Remove all Forests and Winds; add all Thunders and some Aquas - Beat Mako - DECK EDIT (before Weevil 2): Remove all Thunders and some Aquas; add all Pyros - Beat Weevil, then go to Clock Tower Square CLOCK TOWER SQUARE - (Heal LP if needed) - (Shop if needed) - DECK EDIT (before Espa Roba 2/Rex 2): Remove all Pyros; add Winds and Lights - Beat Espa Roba, then go to Canada CANADA - (No deck edit needed) - Beat Rex, then go to Italy ITALY - DECK EDIT (before Bonz 2/Dark Bonz): Remove all Winds; add all Dreams - Beat Bonz, then go to Pegasus Castle PEGASUS CASTLE - Beat Dark Bonz - DECK EDIT (before Dark Rex): Remove non-essentials; add Winds - DECK EDIT (before Dark Weevil): Remove Winds; add Pyros - DECK EDIT (before Dark Mako): Remove Pyros; add Thunders - DECK EDIT (before Dark Espa Roba/Mai/Dark Mokuba/Kaiba): Remove Thunders; add best cards + Shadows - Heal if necessary before Mokuba PEGASUS/RESHEF - Definitely heal before these duels - DECK EDIT (before Pegasus/Reshef): Remove 1-tribute monsters; add Final Destiny, Dreams, Lights, HFD and removal