Base postgame folder before AqWhirl3 D: MrkCan2 D GunDelS3 D GunDelS3 D GunDelS3 D GunDelS3 D DrilArm2 D DrilArm2 D DrilArm2 D DrilArm2 D SideBub1 D SideBub1 D SideBub1 D SideBub1 D HiCannon D HiCannon D HiCannon D SpShake2 D CopyDmg * Invis * Invis * Django D DjangoSP D NeoVari V Then space for 7 more chips: Potential options: - Boomer * (optional buy, 5000z each, 1:15 time lost per each) - AntiWatr * - AntiWood * - AntiFire * - SpShake2 D (optional grind, avg 33.03 each + navicust setup time) - YoYo D (bonus from wavepit E grind, 1:27 per yoyo D from higsby) - Invisibl * (bonus from wavepit E grind) - HiCannon D (bonus from SciLab Area 1 L1 GMD) Base postgame folder after AqWhirl3 D: -- Must haves (17) -- GunDelS3 D GunDelS3 D GunDelS3 D GunDelS3 D DrilArm2 D DrilArm2 D DrilArm2 D DrilArm2 D AqWhirl3 D AqWhirl3 D AqWhirl3 D AqWhirl3 D Invis * Invis * Django D DjangoSP D NeoVari V -- Must haves for Lib 9 (2) -- AntiWatr * AntiWood * -- Optional but free chips -- MrkCan2 D SideBub1 D x4 HiCannon D x3 SpShake2 D x1 CopyDmg * -- Optional but non-guaranteed chips -- Boomer * (up to 4) SpShake2 D (up to 3) YoYo D (up to 4) Invisibl * (up to 2) HiCannon D (up to 1) -- Potential Lib 9 folder -- GunDelS3 D GunDelS3 D GunDelS3 D GunDelS3 D DrilArm2 D DrilArm2 D DrilArm2 D DrilArm2 D AqWhirl3 D AqWhirl3 D AqWhirl3 D AqWhirl3 D Invis * Invis * Django D DjangoSP D NeoVari V AntiWatr * AntiWood * MrkCan2 D SideBub1 D SideBub1 D SideBub1 D SideBub1 D HiCannon D HiCannon D HiCannon D SpShake2 D SpShake2 D YoYo D