Flashman: - Talk to everyone - Do Tutorial - Talk to Dex, Yai, Mayl - Go to Park, go to home, **TalkToMom** - Jack in - Zenny Goals (individual amount): - 200z before ACDC2 Shop - 2000z before ACDC Sq. - 1800z (3000z if early AreaGrab) before ACDC1 Prelims - Backup: Get Bubblers (+ AreaGrab) while getting key - Zenny leftover for next goal (SciLab Sq. HPMem + AntiDmg M | GMD Total: 2300z) - Run away from all fights **except** double Mettaur (or maybe Mettaur + Bunny) fights that you can one-turn (for chance of ShockWav) - Pick up 800z BMD in ACDC2 - Shop ACDC2: Buy HPMem for 1000z - ACDC3: Don't bother running away first turn, you'll always fail - ACDC Square: Buy HPMem for 2000z - Talk to Prelim guy - ACDC3: Running from fights is now possible. Get "O" Data - Go back to ACDC Sq. and talk to Prelim guy - Jack out&in (reloads GMDs), go to ACDC2 - ACDC2: Get "X" Data - Go back to ACDC Sq. again, talk to Prelim guy one last time - Jack out&in again - ACDC1: Get "X" Data - ACDC2 Shop: If enough Zenny, buy 3 Bubblers (and AreaGrab) - Go to ACDC Sq. Prelim guy - TalkToMom - Jack back in, go to Yai HP (ACDC2) - Get RegUP2 in Yai HP, talk to GutsMan, Roll, Glyde - Go to school gate - Go back home, jack in, go to ACDC2 - Get CopyDmg * and Key - Note: buy Bubblers (+ AreaGrab) if you haven't done so already - Jack out, go back to school (class 5A) - Examine green container near windows, go to teacher's lounge - Jack into School Server Comp, grab HPMem and RockCube * - Go to Office, go back to main hallway, talk to Mayl - Go to 2nd floor, talk to Yai, go to class 5A, talk to Dex - Go to class 5B, get parasol, go back to principal office - Auto jack in, talk to Prog - Turn on lights in room 5B - Backtrack and pick up RegUP1 BMD - Get KeyData1, 600z BMD, KeyDataB, KeyDataC - Principal 2: Talk to Green Navi, turn on lights in lounge - Get 1200z BMD, CodeC, CodeA, HPMem, (Spreader P), Code B - Folder Edit: - Out: Recov10s < PanlOuts < SideGun S < MiniBomb S < Other MiniBombs < ShotGun = VGun - In: Bubblers < RockCube < Roll < LongSwrd < DashAtk < ShockWav < AreaGrab < CopyDmg < Spreader - Reg AirShot1/Atk+10 - Beat Flashman - Go to Park, beat GutsMan (yes this is intentional) BeastMan: - Go to Metro, Talk to Mayl, Yai, then Chisao - Go to School 5A, talk to Dex - Folder Edit: - Out: ShotGun = VGun - In: GutsMan - Beat GutsMan again (slooooow fight) - Metro Scilab, jack into Door Comp - Get 700z BMD - Jack Out, go to 2F, talk to scientist near Computer Comp - Metro ACDC, go to Dex's house, jack in - Email 4 and 5 - Zenny Goals: - 5800z total before SciLab Sq. - 400z before Yoka - Moderate Zenny leftover for next goal (SciLab Sq. HPMem | GMD Total: 1100z (3300z if no AreaGrab *)) - Pick up GutPunch B in Dex HP (GutPunch input code = ↓ + ↓→ + →) - Pick up WideSwrd L in ACDC3 - SciLab 2: Can't run away from fights just yet - Get RegUP2 BMD, go to SciLab Sq. - Buy HPMem + AntiDmg M - Folder Edit: - Out: ShotGun = VGun < Sword < AreaGrab L (if AreaGrab *) - In: AntiDmg M < GutsManV2 G < GutPunch B < WideSwrd L < Misc. - Reg: RockCube * - Talk to prelim guy, 3 virus fights - Go to SciLab 1 Heel Navi (Running is now possible) - Go to SciLab 2 Heel Navi, virus fight - Go back to SciLab Sq. prelim guy - Back to SciLab Sq. prelim guy, jack out, go to Yai PC - Go to ACDC2, fight Orange Guy Navi, 3 virus fights - Leave through Yai's PC, go to sleep - Go to school, appear in Yoka - Buy Untraps - Go into Inn, go to the room back exit - Examine gate, cutscenes - Read Email 6, setup navicust: - UnderSht: Middle Left - Atk+1: Top-Right - Spd+1: Bottom-Right - Talk to Tamako, beat MetalMan - Pro Strat: Add for RockShot + AntiDmg M - Go to Zoo, talk to Dex and animals, ending with lion - Run to back exit of inn, jack into hotel TV for Unlocker - Go to Zoo Entrance, jack into Panda Cage Panel - Michael Bay Comps, nothing makes sense - Reminder to talk to viruses before progs - Zoo 1: Get 1000z BMD -> Virus -> Cat Prog (near entrance) -> Virus -> Snake Prog (upper branch) - Zoo 2: Virus -> Rabbit Prog (middle) -> Charge+1 -> 600z BMD -> Virus -> Banana Prog (platform closest to Virus, right Prog) -> (CopyDmg * BMD) -> Virus -> Bouncy Ball Prog (rightmost) -> Virus -> Otter Prog (middle) -> - Zoo 3: Virus -> Beaver Prog (2nd branch relative to virus) -> Cannon C -> Viruses -> Bamboo Prog (top-right) -> Tire Prog (top-left) -> SneakRun - Navicust + Folder intermission: - Navicust: - SneakRun: Compress (RLB↓↓↓), Bottom-Middle - Charge+1: Space between Spd+1 and Atk+1 (on Command Line) - Folder Edit: - Remove: Cannon A (mandatory) > ShotGun = VGun > AreaGrab L (if AreaGrab *) > Sword > One Cannon B - Add: MetalMan M > Cannon C > RockCube * > (CopyDmg *) - Zoo 3: Virus -> Cobra Prog (left-top) -> Virus -> Octopus Prog (right-top) - Zoo 4: Viruses -> Virus -> Tongue-Twister Prog (near BMD) -> Walnut Prog (top-left) -> Chestnut Prog (bottom-left) -> Triple Virus -> Dog Prog (far-left) -> Tiger Prog (right Prog on mesh platform) -> Sheep Prog (upper-right) -> http://twitch.tv/TheSpeedyLion (BeastMan) BubbleMan: - Appear at School, talk to Dex, Yai, Mayl - Read e-mail 8, go to Higsby's - Jack into Numberman Sign, get HPMem - Lotto Codes: - For Reference: - 0: → - 1: ↑→ - 2: ↑↑→ - 3: ↑↑↑→ - 4: ↑↑↑↑→ - 5: ↑↑↑↑↑→ or ↓↓↓↓↓→ - 6: ↓↓↓↓→ - 7: ↓↓↓→ - 8: ↓↓→ - 9: ↓→ - 15789208 (↑→↑↑↑↑↑→↓↓↓→↓↓→↓→↑↑→→↓↓): AirShot3 * - [01697824 (→↑→↓↓↓↓→↓→↓↓↓→↓↓→↑↑→↑↑↑↑): CopyDmg *] - [56892168 (↑↑↑↑↑→↓↓↓↓→↓↓→↓→↑↑→↑→↓↓↓↓→↓↓): FullEnrg] - [99826471 (↓→↓→↓↓→↑↑→↓↓↓↓→↑↑↑↑→↓↓↓→↑): FullEnrg] - 95913876 (↓→↑↑↑↑↑→↓→↑→↑↑↑→↓↓→↓↓↓→↓↓↓↓): GutStrgt S - 03284579 (→↑↑↑→↑↑→↓↓→↑↑↑↑→↑↑↑↑↑→↓↓↓→↓): HeroSwrd P - 21247895 (↑↑→↑→↑↑→↑↑↑↑→↓↓↓→↓↓→↓→↑↑↑↑↑): HiCannon * - 87824510 (↓↓→↓↓↓→↓↓→↑↑→↑↑↑↑→↑↑↑↑↑→↑→): LockEnmy - 65497812 (↓↓↓↓→↑↑↑↑↑→↑↑↑↑→↓→↓↓↓→↓↓→↑→↑↑): Salamndr * - 77955025 (↓↓↓→↓↓↓→↓→↑↑↑↑↑→↑↑↑↑↑→→↑↑→↑↑↑↑↑): SpinWht - 31549798 (↑↑↑→↑→↑↑↑↑↑→↑↑↑↑→↓→↓↓↓→↓→↓↓): Spreader * - 76889120 (↓↓↓→↓↓↓↓→↓↓→↓↓→↓→↑→↑↑→): StepCros S - (If Kilios) [54390805 (↑↑↑↑↑→↑↑↑↑→↑↑↑→↓→→↓↓→→↑↑↑↑↑): Bolt *] - 88543997 (↓↓→↓↓→↑↑↑↑↑→↑↑↑↑→↑↑↑→↓→↓→↓↓↓): Fountain * - 35331089 (↑↑↑→↑↑↑↑↑→↑↑↑→↑↑↑→↑→→↓↓→↓): Unlocker - 63997824 (↓↓↓↓→↑↑↑→↓→↓→↓↓↓→↓↓→↑↑→↑↑↑↑): VarSwrd F - 41465278 (↑↑↑↑→↑→↑↑↑↑→↓↓↓↓→↑↑↑↑↑→↑↑→↓↓↓→↓↓): WpnLV+1 - Talk to Higsby, go to Metro, talk to Man, go to Yoka, jack in Tamako's HP - Folder Edit + Email 9: - Out: 7 shitchips (Cannon A = Cannon C < Roll R < 2 Swords < LongSwrd < ShockWavs < AreaGrab L < Cannon Bs) - In: VarSwrd F, StepCros S, Spreader *, HiCannon *, HeroSwrd P, GutStrgt, AirShot3 * - Read Email 9 - Pick up 900z BMD, Get Wind *, DON'T USE LOCKENMY - Go to Inn Room, examine table parallel to door - Metro ACDC, talk to man, back to Higsby, jack in to home PC - ACDC 1: Fight Heel Navi, jack out, back to Higbsy - Jack in Yai PC, take Yai Shortcut - Scilab 2: Talk to Pink Navi near billboards - Jack out, back to Higsby's, back to Yai PC, take Yai shortcut, talk to yellow girl navi - Net Metro Yoka, talk to prelim guy, jack out - Fight 5 Fake Navis: - One near the back of Yai's house - One in Teacher's Lounge near Server Comp - One in Yoka Spa - One in Zoo near alternate exit - One in SciLab near vending machine - Jack in SciLab port, net metro Yoka - Talk to prelim guy, 3 virus fights - Go home and sleep - Wake up, go to Mayl's - Walk back in Mayl's house, talk to Higsby, cutscenes - Jack in Mayl's HP, switch folder + unlock PMD for HPMem - Read email 12 in ACDC1 - (Folder Edit if Markro: take out something add RollV2) - Zenny Goals: - 7000z (8200z if no AreaGrab *) before SciLab BubbleMan Heel Navi Fights - Plenty of zenny for next goal (Charge+1 and Fish | GMD Total: 6300) - Net Metro Yoka - Note: Use Untraps whenever you go to Yoka 2 in order to try and get GutPunch Es. Other codes may work out, but E flows the best - Go to Yoka 1 Press Path (Untrap), jack out - Metro SciLab, go to SciLab 2F, jack in computer at far end of room - Pick up 1000z BMD, talk to Prog - Back to Mayl's, talk to Higsby, exit Mayl's, Cossak cutscene - Go to Yai's, jack in Yai PC, take shortcut to Scilab Sq. (Untrap) - Navicust Edit: - Remove UnderSht - Add Press where UnderSht was - Move Charge+1 to bottom-left - Net Metro Yoka, follow path to Bubbleman, jack out and in - ACDC2: Fight Heel Navis (only one fight), GotWood - ACDC2 Shop: HPMem (+ AreaGrab) for 3000z (4200z) - Jack out and in, take Yai Shortcut (Untrap) - SciLab Sq.: HPMem for 4000z - Go to lower Scilab 1, fight Heel Navis again - Net Metro Yoka, go to Yoka 2, get HPMem BMD - Go to Yoka 1 where you left off, final Heel Navi fight - Go to Yoka 1 dead end, fight BubbleMan - Sleep Desertman: - Jack in Home PC (Untrap), go to Mayl's HP, talk to Roll at end of middle row, pick up 500z BMD - Go to Yai's HP, talk to Glyde - Go to ACDC Sq., use Dex shortcut, pick up 200z BMD, TALK TO SEMI-HIDDEN PROG - Net Metro Yoka, go to Yoka 1 Heater, talk to GutsMan - read Email 16, backtrack to Yoka Sq., Net Metro Beach - Note: you will need a Yo-Yo1 G from here at minimum. Open the NaviCust and bug SneakRun by moving it off the Command Line. Once you get an encounter with a Yort (preferably double Yort), defeat the encounter and LockEnmy immediately. After getting Yo-Yo1 G, keep bugged SneakRun in to farm Yo-Yo1 Es (take damage once, custgauge not empty) - Buy Untraps at Beach 2 Shop - Go to Beach Sq., talk to Girl Yellow Navi, buy Fish + Charge+1 (10000z) - Go to Beach 1 - Beach 1: Fight your way through Heel Navis, Pick up BMD Charge+1 on the way - Take warp to main-ish section, cutscene + auto-sleep - Appear in ACDC, metro SciLab - Go to 2nd floor, talk to dark brown hair male scientist in lab coat - Back to 1st floor, take topmost job (Rare chips for cheap!) - Metro ACDC, go to Yai's House, jack in Yai's telephone - Fight Navi in Phone Comp (Team Viruses a shit) - Sleep - Wake up, Metro Beach - Buy ModTools for 5600z - Go to TV Station, talk to Tora, lose to Kingman - Go to stadium, read email 19 and 17 - NaviCust: - Fish Compression Code: (LR↓↑←→) - ModTools EX Code: XBCJF2RI - Friendly reminder to talk to Sunayama before going on the boat - Appear at Hades Isle, get HPMem on boarding ramp - go to cave, auto-jack in - (Fight ColdHeads for IceBall M) - HadesKey -> Gate -> BlkBomb1 P -> VictData - Auto-jack out, walk to upper floor, take right-most door - Beat MetalMan Alpha (Burner strats) - Exit Grass Room, exit Cave - Get N1-FldrD from man at the side of the cave - Go back to upper floor, talk to Scientist at bottom-left corner for Snake Folder - BathroomSplits - Fight GutsMan Alpha - Take elevator to top of isle, take boat back to Beach, go to TV Station - Talk to Ribitta, go outside, talk to Chaud, go back in Stadium - Beat Kingman - Leave TV Station, walk to Dex & Mayl, go back to Stadium, take elevator up to Production Studio - Fight Desertman - Auto-Sleep Tora Jobs: - Metro Beach - Go to Hospital, talk to receptionist, go to 2F far room, talk to Yai - Go back to 1F, jack into Vending Machine, get 9000z BMD, jack out, examine Vending Machine - Go outside to (actual) beach, talk to Mamoru, go back inside, go to 2F far room, talk to Yai - Metro ACDC, go home to room, Tora cutscene, auto-sleep - Go to ACDC Park, talk to Dex - Higsby Order, buy: - Bubbler - HeatShot - (Burner if no Heat-V from triple Spikey fight) - AntiDmg - (Early Bubbleman if enough Zenny (Must have minimum 11400z)) - Metro SciLab, do Tora Jobs: - Take bottommost Tora Job, metro ACDC, talk to man in green shirt in ACDC Park - Jack in Dex's PC, (Untrap), Net Metro Yoka - Go to Yoka 1, travel across press path, talk to green navi - Jack out, metro Yoka, go to Tamako, fight MetalMan Alpha - Go to Zoo, talk to Zoo Scientist near entrance, go back to ACDC - Talk to man in green shirt in ACDC Park - Back to SciLab, take next job from the bottom - Jack in SciLab Sq. (Untrap), net Metro Beach - Go to Beach 1, go to orange navi near yellow warp - Folder Edit: - Out: Cannons > Swords > GutPunch B > WideSwrds > Spreader - (Special Case for Mega Chips): GutsMan = RollV2 - In: AntiDmg S > Invis * > Yo-Yo1 Es > GutPunch > RockCube > Misc. - 5 Virus Fights - Jack out, go back to SciLab main lobby, take next job - Metro Beach, go to TV Station, talk to DNN Blue Shirt Man - 3 Heel Navis: - One in DNN Van - One in Stadium NetBattling Machine - One in Panel next to door of Editing Room - In editing room, jack into Control Room Comp and pick up HPMem - Talk to DNN Man - Go back to SciLab, take last job - Metro ACDC - Go to School, go to Teacher Lounge - Talk to principal, go to Yai's House, jack in Yai's PC, take Yai Shortcut - Go to Upper SciLab 1, talk to Prog near WWW Gate - Jack out and in, take ACDC2 Warp - Talk to purple guy navi in large section, trade Yo-Yo1 G, jack out - Go back to School, go to teacher lounge, talk to Principal - Enjoy SloGauge * Kappa - Go back to SciLab, talk to Tora - Sleep Plantman: - Go to School Class 5A - Talk to everyone - Sad Cutscene, go to Dex's house - Appear in room, Metro Beach - Go straight to Beach near Hospital (do not go inside Hospital) - Talk to Mamoru, go to Hospital 3F, talk to Scientist at end of hallway, go back to Beach, talk to Mamoru again - go to Hospital 2F, go to 1st room, give IceBall M to Mamoru - Exit Hospital, Metro ACDC, sleep - Metro Beach, go to Hospital 2F, walk inside first patient room, talk to Mamoru - Go to 3F, examine Tree, go to Operation Room Door - Cutscene, go to 1F - Go back to 3F, go to vines - Auto-Jack in - Hospital Comp 1: Talk To Prog -> Navicust + Folder Edit - Navicust: - Out: Fish - In: Energy Change - Mod Tools EX Code: XBCJF2RI - Folder Edit: - Open Folder 2 - Take out IceWave1s, Pawn, Atk+10*, (WideSwrd E) - Open Folder 1 - Out: Chips mentioned in earlier Folder Edits > Non-Regged RockCubes > HiCannon * - Hospital Comp 1: Burn Tree near entrance -> Take warp -> Burn right Tree at fork -> Virus Battle - Swag Strat: Put RockCube in Middle, try to lure vine into RockCube (standing directly below works best) - Take stairs to 2F, go to far patient room, examine window - Appear outside, try to enter door at Beach, go inside Hospital - Talk to Nurse, go back to door - Walk to main part of Hospital basement, auto-jack in - Hospital Comp 2: (Pick up GutsStraight Q) -> Take right path warp -> Pick up HPMem -> Go to left platform with vines -> Burn bottom and top vines (in order) -> Go to control panel -> Goofball battle - Swag Strat: Use RockCube to break the Goofball's shield - Go to 3F, walk to Operating Room Door - Auto-Jack in - Hospital Comp 3: HeatSide T BMD -> Burn left tree -> 1600z BMD -> Go down to find more vines -> Burn leftmost one -> Burn Right Tree -> Go to platform with vines -> Burn upmost vinepatch -> Burn vinepatch left of bottommost vine -> Take warp -> Go to left platform -> Burn bottom vinepatch -> Go back to main path -> Burn right tree - Hospital Comp 4: Go to bottom-left vinepatch out of all four -> Burn bottommost vine -> Go to upper-left vinepatch -> Burn middle-left vine -> Burn upmost vine -> 2000z BMD -> Go back to platform near entrance -> Take right path -> Burn tree in way -> Burn leftmost vine -> Burn 2nd vine from the right -> Do not burn tree -> FullEnrg BMD -> Warp - Hospital Comp 5: Take left path -> Charge+1 BMD -> Back to main path -> Burn left tree -> Go to upper platform -> Burn middle-right vine -> Burn middle-left vine -> HPMem -> Warp -> Go to lower platform -> Burn middle-left vine -> Go to main circle -> Go to single-row dead end -> Burn middle vine -> Burn right tree -> Burn top-middle of "I" shaped vine structure -> Go back to entrance -> Take warp -> Plantman - Auto-Sleep - Appear in Park, metro SciLab - Talk to Cossak, go to SciLab HP Room - Go back to lobby, Mr. Match cutscene, jack in SciLab HP (Untrap), net metro Yoka - Fight two Heel Navis in Yoka 2, net metro Beach - Beach Shop: Buy 3 Untraps (max), (FullEnrgs if Lucky) - Fight Heel Navi near Beach Sq warp, go to Beach 1, fight Heel Navi near PMD, fight Heel Navi near lower warp - Jack out and in, fight Heel Navi in upper SciLab 1 - Jack out and in, take Yai shortcut backwards to ACDC2, go to ACDC Sq. - Talk to guy orange navi near boards - Jack out, Metro Beach - Go to Hospital 2F, go to Mamoru's room, talk to Mamoru - Metro SciLab, go to SciLab HP room, talk to Match, jack in SciLab PC - Friendly Reminder to talk to Match a lot - Talk to Prog in Upper SciLab 1 - Jack out, TALK TO MATCH, go to vending machine, TALK TO MATCH, jack in and talk to Prog - Jack out, TALK TO MATCH, go to 2F, TALK TO MATCH, jack into main computer, talk to Prog, TALK TO MATCH - Metro ACDC, go back home, go back to SciLab, talk to guy in front of SciLab entrance - Folder Edit: - Out: Bubblers - In: Chips taken out from before = (WideSwrd E) - Metro ACDC, jack in home PC - ACDC Fires: - ACDC 1: - One at platform closest to entrance - One blocking the main path - ACDC 2: - One near first branch going down-right - One near Yai's HP - One near path to ACDC2 Shop - ACDC 3: - One near place where LongSwrd E BMD was - One near alternate path near ACDC Sq. warp - One near Panl1Out * BMD - ACDC 1: - One blocking path to Metro - Net Metro Yoka - Buy HPMem (4000z) - Yoka Fires (Untrap): - Yoka 2: - One near end of alternate Press Path to Yoka 1 - Yoka 1: - One near entrance to alternate Yoka 1 - Yoka 2: - One near press path to dead end circle - One near path to Yoka 1 main - Yoka 1: - Take upper path near heater, at large platform - One at Bubbleman boss fight - Higsby intermission: - Go to Higsby's, chip order: - 4x Bubbler (2000z) - BublSide (1500z) - Pawn (4000z) - (BubbleMan if enough zenny to afford) (7000z) - (Yo-Yo1 E if enough zenny to afford) (2800z) - (Folder Edit if bought both BubbleMan (and Yo-Yo1 E if wanted)) - Out: Chips that were thrown in while taking - In: Pawn > Yo-Yo1 E > GutPunch E > BubbleMan > WideSwrd E > GutStrgt Q - Go to Yai's house, jack in, take Yai shortcut - SciLab Fires: - SciLab 2: - One near Virus King Battle - One near dead-end after conveyor belts - SciLab 1 (upper): - One near dead-end coming from 6 square platform - One near dead-end at branch before Upper SciLab large platform - Jack out and in - SciLab 2: - One near platform with counter-like object - SciLab 1 (lower): - One at SciLab 1 lower main platform - Metro Beach (Untrap) - Beach Fires: - Beach 1: - One near left path after going down stairs - One near platform gotten to via lower Beach 1 Warp - DON'T FORGET THE PMD YOU DUMB FUCK - GET THE PMD PLEASE - One at platform gotten to via upper Beach 1 Warp - Beach 2: - One near main Press Path - One on platform with Beach Sq. warp - One near WWW Gate - Talk to Tally Heel Navi, go to Undernet 1 - Pick up 1600z BMD - Follow path to Undernet 3 - Note: You cannot run away in Undernet 3 until you pick up the HPMem - Go to Bass Cutscene, go back to Heel Navi, virus fight (save if Wood) - Follow path to FlamMan - Beat FlamMan, die to Bass - Higsby Order (if chips still needed): - BubbleMan (7000z) - Yo-Yo1 E (2800z) - Metro SciLab, go to 2F, Go to Dad - Appear in Hospital, Metro ACDC, Sleep - Wake up, Metro Beach, go to Hospital 2F, go to far room - Talk to Dad, exit hospital, metro SciLab - Go to SciLab HP Room, talk to Chaud, jack in SciLab PC - Net Metro Beach, take warp to Undernet, go to Heel Navi blocking path to Undernet HP - NaviCust: - Out: EngyChng - In: BlckMind - (No ModTools EX Code) - Talk to Heel Navi on platform reached with an upside-down U-turn going right - NaviCust (+ Folder Edit): - - FstGauge Compression Code: B↓AR←R - ModTools EX Code: CNJDU2EM - (Alternate ModTools EX Code: GJHURIE2 (HP+350 instead of HP+1000, no poison)) - Folder Edit if stuff to add: - Out: Stuff - In: BubbleMan (+ YoYo1 E) - Use FullEnrg - Talk to a Heel Navi (doesn't matter), four virus battles - Go to Undernet 1, fight Heel Navi at end of platform - Go to Undernet 2 Main, fight Heel Navis - One on upper blue platform above non-Heel Navi - One near warp closest to stairs taken from fighting earlier Heel Navi - One near entrance - Go to Undernet 1 Main, fight Heel Navis - One near stairs leading to Undernet 2 Main - One at platform at bottom of stairs leading to Undernet 2 Main - Cutscene, jack out, metro Beach - Go to Hades, jack in Hades thing, fight rank 10 guy, jack out - Metro Yoka, jack in Zoo Comp - Go to beginning of Zoo Comp, four virus fights - Jack out, go to Tamako's shop, jack in - Read E-Mail 24, take Beach Shortcut, go to warp where PMD was - warp to Hospital Comp, talk to Rank 9 - Jack out and in, go to Undernet Warp, go to Undernet 2 FlamMan fight - Fight BeastMan (Rank 8) - Jack out, metro ACDC - Go to School, jack in Principal Comps - Go to Principal 2, talk to Rank 7 near Spreader P BMD - Jack out, exit school, metro Beach - Go to hospital, go to Mamoru's room - Examine Origami, exit hospital, metro ACDC - Go back to school, jack in Principal Comps, talk to Rank 7 - Read E-Mail 35 - Jack out, go to Yai's House, jack in Yai PC - Go to ACDC Sq., read left BBS top post - Take Dex shortcut backwards to ACDC1, net metro Beach - Go to Undernet Warp, make way to Undernet 4 - (Note: you can't run here unless you took the liberty to buy an Extra HPMem) - Go to Undernet 4 Dead end, CopyMan fight - Jack out, Metro Beach, go to Stadium - Jack in Stadium Comp, fight BowlMan - Jack out, Metro Yoka, go to Hot Spring - Enter side of rock, walk to giant server, lots of cutscenes - Panic, exit server room, jack in Tamako HP - Take Beach shortcut, net metro SciLab - Go to upper SciLab 1 - Take SciLab Undernet 5 warp - (Note: you can't run from fights until you pick up the secret HPMeme, and you've bought two HPMems) - Grab secret HPMeme, make way to DrillMan - Beat DrillMan Alpha: - Wake up, go to Metro, talk to Yai - Go to Park, talk to Mayl - Go to School, Talk to Dex - Email 36 - Jack in Yai's PC, take shortcut, buy HPMem, talk to ProtoMan - Jack out, metro SciLab, go to 2F, talk to Chaud - Metro ACDC, go to tank, auto-jack in - Pick up HPMem BMD, fight Alpha Bug - Metro Beach, go to Hospital 2F, go to far room - Talk To Mom, Examine Bed, exit Hospital, metro SciLab, go to 2F - Enter Secret door, cutscene, metro Beach - Go to Boat, metro ACDC, go to Yai's house, talk to Yai - Sleep - Read E-mail 37, Folder Edit: - Out: GutsManV2 - In: RollV3 (Kappa) - Metro Beach, go to Boat - Boss rush - w - i - n - g - i - t - Don't be afraid to add (especially 1 chip adds)