Flowtimer Offsets Just to have them somewhere in case I'm losing them for some reason. Also, could be helpful for someone? *:= needs some tweaking/testing Pokemon Gold gless+ Name: Offsets Interval Beeps LID 28333 500 5 IGT 62464 502 11 Toto 10846 500 5 R29 10913 500 5 Don 10887 500 5 shrew 10695 500 5 Cynda 10746 500 5 Don(Cynda) 10846 500 5 union(cynda) 10746 500 5 Gold IGT(cynda) Name: Offset Frame Cynda 729 30 R29 758 00 Sentret 341 50 Don 101 5 Union 920 22 any% TID: 13750/22799 500 5 Colission: 1920 500 4 Corruption: 2129 500 4 TID2: 5950/20848 500 5 TID2 sets options before New Game. Hold Softreset until the first offset.(1 Softreset before gf scrren) Yellow gless IGT: Name Frame Offset Note Nido: 40 542 Assumes 2 Colorlags on eevee Forest: 10 619 Assumes normal colorlags from fainting mandatory mons (2 per pokémon) + 1 color lag on nido Moon: 0 0 Accounts for standart color lag + 1 extra that almost always happens (on nido HP bar) Moon Offset actually aims for around Frame 57, but that's totally fine Yolo Ball Offsets Nido: 29017 400 3 Pidgey: 49102 400 3 Old Emu Offsets for GSE 0.5 Pokemon Emerald |Offsets Interval Beep Mudkip 10116/17088/23281/26638/31928/37255/45187/64114/72198 400 3 Chain|j 10115/27972/30562/47034/58680/60130 400 4 Chain|s 10115/27972/30562/47034/58434/60434 400 4 Ray 14327/41172/44152 500 5 New Emu Offsets for GSE 0.6 Mudkip 10132/17085/23284/36317/63458/26197/31287 400 3 Chain|j 10115/27972/30562/47017/58703/60135 400 4 Shor/zig 58436/60026/61256 400 4 Ray 14310/41156/44136 500 5 Was tired of missing the Zigzagoon, so i added Tackle offsets for Kip manip. First Tackle is at least a 8 frame window and ensures no miss and no min roll. Second tackle Offset is mostly cosmetic. just use the second Tackle within 21 earliest frames (the beeps aim for F11 of that cluster). Leaves just enough time to properly time the final textbox. For Chain: https://pastebin.com/7uVzKB4C Use 2 Flowtimer, 1 is on Chain|j (for Jeffrey) and the other one is on shor/zig. Have a hotkey that starts both at the same time (ideally have 2 hotkeys for Jeffrey and 1 for shorty timer). Set the stop Hotkeys for both so they are different (I use S to stop the jeffrey timer and J for the Shorty timer). After getting the Abra Encounter stop the timer you don't need. (Shorty timer now also works with Zigzag. Bag will be second beep of shorty ball and the last beep is Zigzag Ball) Shorty yoloball is 15 Frames, Jeffrey is 14 Frames and Zigzag is 16 Frames. Half Monty could have offsets by adding 63441/64941 to Jeffrey timer. (10 Frames) I'll be moving this info to a seperate Pastebin to clean this one a little. might add full monty stuff.