7 Potions 3 Balls. Pre Brock: 1-7 Heal 8-10 Heal if you have a menu 11+ Don't heal If you have to potion outside of battle here or at route 3, can toss antidote. SG: 1-24 Heal 1-8 2 Potions AFTER Paras 9-15 2 Potions 16-35 1 Potion 36+ Don't heal Moon: 36 Don't heal Rocket: Heal if 16- and confused (@ -0) 26- (@ -1). (7, 11, 13) (conf 9, 15, 21) Moon: 4|3|5|4 Toss Antidote here if not already, Slot 4, Slot 3, Escape Rope, TM34. Mankey: <9 MP/Heal 15+ completely safe Machop: HA on 16-20 otherwise MP 28-47 1 Potion 48+ Don't heal Bill: 5|3 Escape Rope, Slot 4 (Potion) 7-10 Don't heal + fight male Jr. Trainer first Skip Hidden Full Restore S.S. ANNE RIVAL (PIDGEOTTO) 1-6 Potion turn 1 7-12 HA 13+ BB if you have it, otherwise HA S.S. ANNE RIVAL (RATICATE) 1-22 MP 23+ HA+PS Sell: 2|3 ->6 Slot 2, Double Input. Buy: 3 Repels, 3 Para Heals. (Buy 2 Para Heal if you plan to maybe go for Silphbar) Surge: 5|7 UP 2 SS Ticket, Full Restore, Up 2. Bike: 2|7 Paralyz, Heal Para Heal: 6 Slot 6 Potion: 5 Slot 5 FLY SPLIT RED BAR (L28) 4-17 Normal strats 18 BB Venonat 19 Normal strats 20-27 First Slowpoke 28-38 Cubone 39-43 BB+BB+TB Slowpoke (take 2 hits) 44+ Cubone and Thrash Slowpoke (take 2 hits) GAMBLER 1-4 Heal on Growlithe 5-20 BB 21+ Thrash LAVENDER RIVAL 1-7 Heal turn 1 8 X Acc on Growlithe 9-19 TB, then Thrash Ivysaur 20+ X Acc Shop: 4;4;7|2 Slot 4; Slot 4; X Defend. Normal: $131 Remaining Early Drill: $31 Remaining Buy 10 Super Repels Buy 9 Super Repels Buy 2 Poke Dolls Buy 2 Poke Dolls Buy Fresh Water Buy Fresh Water Buy 11/4/3 Acc Spec Speed** Buy 12/3/3 Acc Spec Speed Normal (Silphbar*): $131 Remaining Early Drill (Silphbar*): $31 Remaining Buy 9 Super Repels Buy 10 Super Repels Buy 2 Poke Dolls Get TM40 in Safari Zone Buy Fresh Water Buy 1 Poke Doll Buy 11/6/3 Acc Spec Speed Buy 12/5/3 Acc Spec Speed *bought 2 para heals in vermillion, to retroactively silphbar with 3 para heals, just buy 11/5/3 and don't early drill/tbolt arbok/thrash rocket. **Gentleman buy 12/5/3, 2 Dolls. ***"Normal" buys can get 2 Soda Pops ($31 Remaining). Fly: 2|8|1|4 3|12|4 2->Max Ether ,Use Repel, 4, Double input -> Poke Doll, 4. (Early drill same but teach) Ghost: 3|7|3 Double Input-> Elixir, Super Repel. Arbok: Para Heal in Slot 4 Silph Rival: 7|6|1 Max Ether with Poke Doll*, Down 1. No stall if 68 or less after rival. 72 after rocket/nidorino. if <93 after Hypno you are good until at least blackbelt. Post Rival: 6 Slot 6. (2 under Paralyz Heal) L32 Cubone Bone Club 25-29 [52-61] L32 Drowzee Psychic 61-71 [112-131] L37 Rhyhorn Stomp/HA 16-18 [33-38] -1 Stomp/HA 24-27 [33-38] Rhyhorn Redbar: Always go for it on 41 or under HP. 44 if rly need timesave. Don't risk on 26 or under unless also need timesave. Lift: 10 8F Snorlax: 1|12|1 (Swap) Slot 4 (down 1 from repels), X Speed, Down 1. Safari: 3|6|6|6 Use Repel,Elixir, HM01, Poke Flute. Go down then up respectively on the tile you enter the new areas. Remember the menus reset if you get an encounter. L34 Drowzee Psychic 62-73 [122-143] Confusion 37-43 [68-79] L34 Hypno Confusion 42-49 [81-95] Headbutt 12-14 [26-30] Only stall on Hypno if >100 HP Koga: Slot 6 Elixir, 2 under candy. Boom Strats 2-4 Normal (out at L50); if desperate, Elixer on Gio Rhyhorn and X Acc on VR Rhyhorn 5-6 Rhyhorn Elixer (out at L49), then X Acc on VR Rhyhorn if not hit 7-9 Nidoking Elixer (out at L48), then X Special/TB until hit (consider blizzard rhyhorns) 10-11 Nidoking Elixer (out at L47), then X Special/TB until hit (consider blizzard rhyhorns) 12-14 Nidoking Elixer (out at L46), then X Special/TB until hit, Blizzard first Rhyhorn 15-22 Vileplume Poke Flute (out at L43-L45) 23+ Victreebel Poke Flute (out at L43-L45) Post Koga: Slot 4. Pallet: 3|1|14|1 Repel, Down 1, Poke Flute, Down 1 Mansion: 1|1|3|1 Down 1, Down 1, Repel, Down 1 Slot 5 Elixir on Giovanni. X Speed Down 5 on Viridian Rival (2 under X Special). Bruno: Double Input to Elixir. Agatha: 6|14 X Special, HM03 Poke Flute is 2 under HM02, Supers Slot 6, Potions 2 under HM01. Post agatha HP: 32-44: 2 Supers 45-63: 1 Super, 2 potion 64-80: 1 Super, 1 potion 81-94: 1 super 95+ : double Potion (or 1 super if <2 potions) Lance: 3|Double input Elixir, then 5 (For Super Potions) then down 5 to potions (2 under HM01). X Spec is double input. Champ: Pots under SS Ticket (slot 9 (if used final speed). WA* 18-22. 5-14HP always potion before rival unless bad pace. 15-22 HP potion if good pace. X Spec is Double Input again, if use final X Spec here then slot 2 buffer for X Acc. Consider turn 2 potion on champ if 2-11 HP.