Charge Beam + 56-57 seconds to pick up + teach + ~12 seconds potentially to failed boosts (Karen, Lance) + various time losses to unnecessary boosts = 68+ seconds Charge Beam Skip + 4.3 seconds to buy X Attack + ~0.3 seconds to buy 2nd Guard Spec + ~16 seconds to Guard Spec + X Acc Rival 4 + 6 seconds to X Spec Karen + 6 seconds to X Spec Lance + 6 seconds to X Acc Lance + 8 seconds to X Spec backup Lance | Thunder PP is an issue; > if miss on Koga, have to Ether early ~ if 1 miss after early Ether, have to X Spec on Charizard and HP Aerodactyl ~ if 2 miss after early Ether, have to X Spec on Charizard, SB x2 and HP Aerodactyl > if miss on Bruno, have to SB x2 Hitmonchan