TO DO: - Look up all ranges for 30 IV Sp. Atk - Look up all bear Speed marks ROUTING: - Skip HP Up and sell Carbos with 23, 28 or 31 IV Speed - Skip Twistedspoon (saves 20 seconds on average, saves 60 seconds on good runs, adds risk throughout) - Smarton 1 death strats with experience route (risky but very likely optimal): https://pastebin.com/0kHnQenP - Experience (if not dying to Smarton): > Give Exp. Share to Teddy between fights at Kaminko's > Remove Teddy's Exp. Share after Kaminko's (so it's on for 1 fight) > Give Exp. Share to Espeon on Psychic teach menu (ONE FIGHT EARLIER IF NEED L34) > Remove Espeon's Exp. Share + Rare Candy to L38 after Humah (Growlithe fight) (ONE FIGHT EARLIER IF NEEDED L34) > Give Exp. Share to Espeon after Lok (OPTIONAL) > Remove Espeon's Exp. Share after Flipis (Chimecho/Mightyena fight) > Give Exp. Share to Espeon after Acrod (the scientist) (AFTER SNIDLE IF SKIPPED L40 STRATS) > If need L34 for Electrode, just give and remove Exp. Share one fight early - Gains L34 Electrode (Espeon) - Gains L41 Kangaskhan - Gains L44 Castform - Loses 1.5 to 2 seconds to extra menu - Loses L33 Mantine - Loses L33 Grumpig - Loses L34 Ledian - Shopping: > Pyrite (early): Buy 6 Super Potions, 1 Guard Spec., 4 X Attacks, 3 X Speeds and 7 X Specials > Realgam: Sell 10 Poke Snacks and HP Up; buy TM10 and TM15 > Outskirt: Buy 12 Hyper Potions (or 11 and 2 Full Heals) - 5 X Specials are always used: Spinarak, Yanma, Snattle 1, Willie, Chimecho - 2 X Specials are flex: Snattle 1, Robo Groudon, Gorigan 1, Lovrina 2 - $425 is worth about 1 second > So animation-saving X items are generally worth it ---------- - Don't Metal Claw anything that dies to Return (if you have 0-1 Returns on Lovrina, just use 4x Fake Tears strat) > NOTE: If Teddy loses 79+ experience early, it doesn't get Fake Tears for Lovrina - Go for Swinub Metal Claw OHKO with x/x/13+ IV Attack - Go for Carvanha Return OHKO with x/x/27+ IV Attack and high HP/defenses - Shroomish fight: Use Tail Whip strat with x/27/11+ IV Attack > Kecleon is 92% with Return+Confusion > Shroomish is 77% with -1 Return > Shroomish is 57% with Confusion+Return > If you do this, finish Swinub with Return instead of Metal Claw - Naps: Go for 30% Rhyhorn OHKO, and if you get it, go for 30% Slakoth OHKO as well - Naps: If Return does 34+ damage to Murkrow, try to finish it with Bite (77% range if 34 damage, 100% if 35+ damage) - Teach Fake Tears over Lick (can keep Refresh until Hyper Beam) ---------- - ONBS Spinarak fight: X Attack + X Special. Can get awkward with Scary Face, but otherwise much faster - ONBS Ralts fight (if Espeon is out of Stomp+Seismic Toss range): Bite+Fake Tears Kadabra, Bite+Return Vigoroth, Bite+Return Flaaffy (Static or more damage can be good) - Picking up the 2 Hyper Potions in Phenac is probably worth it because healing to full > healing 50 HP, especially on Snattle. You rarely need more than 7 healing items for Phenac + Chobin/Robo Groudon - First Phenac fight: Refresh/FT/Refresh (can also heal on 3rd turn) - Sneasel Phenac fight (if you want to YOLO): Skip X Special, try to kill Kadabra turn 1 (same fight if Espeon is flinched except you risk the 65% Misdreavus range and you get a faster Fake Out turn (ESPEON flinched!). Much faster fight if Teddy is flinched) - Sneasel Phenac fight (safe strat): Call+X Attack / Bite+Fake Tears Kadabra, Bite+Return Misdreavus, HP+Return Sneasel - Torkoal fight: Go for Nuzleaf OHKO with decent Attack (Confusion Torkoal turn 1) - Snattle 1: Use 1 X Special if necessary to kill Lanturn early, otherwise 2 X Specials > If you have to heal on turns 2+3, 2+4 or 3+4, just take out Castform with Espeon (ideally before Lanturn and Metang) ---------- - Miror B. 2: Use Confusion+Confusion Nosepass strat (87% 2HKO, and can sometimes finish with Bite) - Swap Confusion to slot 1 on Qwilfish, then teach Psychic over it (then Psybeam over Tail Whip) - If Gloom and Mantine are ranges, consider hitting Mantine on the way in (kill female Gloom first), then Hyper Beaming Grumpig - Gonzap: Fake Tears Electrode turn 1 (if it lands, Hidden Power Electrode turn 2) - Gonzap: Electrode will Sonicboom Espeon with 31 IV Sp. Def at L33, 24-31 IV at L34 - X Speed Shellder fight is still best (safe strat) - On final trip to Gateon Port, go around the top (3 inputs instead of 4) - Generally heal on the way out of Lair (1 second faster than Citadark heal) ---------- - Extra Psychics during Lair/Citadark 1/Citadark 2: 2/4/3 - YOLO Abson fight (Psychic Golduck, HP+MC Sableye) - X Special Lovrina 2 is probably best unless god Speed bear (93 or 96% Altaria range). Set up on Gorebyss if female Eevee - Get the 2 Full Restores - Lickitung fight: Hyper Beam strat is better if one of the following is true: > Espeon is L53 for Lickitung > EQ damage would force a heal for the Chansey fight - Snattle 2: Hyper Beam Quagsire (Scizor does only ~81 damage) - Ardos: Use normal strat (X Attack instead of heal if you got one from Pickup and don't need to heal) - Ardos if faster than Kingdra/Heracross: 1: Psychic Swellow + X Attack 2: X Special + Return Kingdra 3: Bite Alakazam + Return Heracross 4: Psychic Electabuzz + Hyper Beam Snorlax (range) - Kingdra should Double-Edge Espeon if IV Defense is ~10 less than Sp. Defense IV - Fake Tears Lugia (more damage, less animation time, and no awkward crit) - If you have enough healing items, skip heal before Greevil and risk 95% Psybeam range on Moltres - If scared of dying to Exeggutor, just get Togepi (~1 second slower than withdrawing Ralts, and faster in battle because no Trace) LIKELY DISCARDED: - Experience (even older route): > Give Exp. Share to Teddy between fights at Kaminko's > Remove Teddy's Exp. Share after Kaminko's (so it's on for 1 fight) > Give Exp. Share to Espeon on Psychic teach menu > Remove Espeon's Exp. Share after Zook 2 > Give Exp. Share to Espeon before Scientist guy next to Earthquake TM (can teach EQ on this menu) - X item ranges: > Guard Spec: 1 > X Attack: 3-8 > X Speed: 2-3 > X Special: 3-10 - First Phenac fight with x/x/24+ Speed: 1: HP Snorunt+Return Seviper 2: Confusion+Fake Tears Golbat 3: HP Mightyena+Return Seviper > PROS: Saves ~9 seconds > CONS: Risks 65% Golbat range, uses 2 Return PP, has more variance with Seviper's moves (para/flinch/poison/Screech damage) - Torkoal fight (bad Attack): Hit Swinub on the way in if slower than Nuzleaf - HP Fire 67 OHKOs boat Koffing at L30 (never worth it at L29) - Boat fight: Hidden Power+Return Cacnea, Confusion Koffing+Hyper Beam Huntail (saves 2-3 seconds on average) - Gorigan 1: Can Bite+Hidden Power Lairon (might be slower, though) - Give White Herb for Chansey fight? Can save 3 animations with decent Attack, and Eldes doesn't need it anyway when you have to heal (~30% of fights) or when Lapras lives - Snattle 2 option: X Attack, hit Starmie on way in - Ardos: X Speed / Bite Alakazam+X Attack / Psychic Heracross+Return Kingdra / Psychic Electabuzz+Hyper Beam Snorlax (80 and 90% ranges) DISCARDED: - Sneasel Phenac fight: Maybe call Teddy instead of X Attack (saves money, guarantees no misses, Meowth is 33% to die unboosted, and you can just heal instead of Returning Meowth). Downside is Kadabra Psybeam really hurts