More random timing stuff in red ============================================================================================================================= blaine regular: 2:54.46 blaine super turn 2: 2:53.02 (-1.44 to regular) blaine super turn 1: 2:49.25 (-5.21 to regular) ============================================================================================================================= tas sabrina: 1:41.65 ============================================================================================================================= standard lance = 1:52.65 one lance reset = 2:35.45 (+42.80) ============================================================================================================================= normal champ = double whirlwind fight A) normal champ, no potion, full redbar: 1:41.92 fight B) sky attack backup + fissure, full redbar: 1:47.02 (+5.1 to A) fight C) sky attack backup + 2 turn FA, full redbar: 1:52.33 (+10.41 to A, +5.31 to B) fight D) normal champ, super potion, no redbar: 2:01.23 (+19.31 from A) fight E) sky attack backup + fissure, super potion, no redbar: 2:08.28 (+7.05 from D, +26.36 from A, +21.26 from B) ============================================================================================================================= hydro hit, perfect champ (perfect splits): 1:52.65 lance -> 3:34.72 champ hydro miss, no redbar stall lance into no redbar perfect champ: 1:58.91 lance -> 3:55.13 champ (+20.41 from perfect splits) hydro hit, super potion into perfect champ: 1:52.65 lance -> 3:54.05 champ (+19.33 from perfect splits) ============================================================================================================================= 15 hp after agatha TB strats don't heal and don't save before lance. (Normal strat): Super Potion * 2, Potion, Save, hydro red bar, champ red bar: +0 (best case TB): TB crit turn 1, full red bar for lance and champ: -19.27 (decent case TB): TB into hyper potion, TB crit turn 2, full red bar for lance and champ: -11.69 (average case TB): TB, die, revive, Squirtle dies in one turn, TB to finish. No lance+champ red bar: +29.92 (bad case TB): TB, hyper potion, TB, die, revive, Squirtle dies in one turn, TB to finish. No lance+champ red bar: +37.51 (very bad case TB): TB, die, get hyper potion on revive turn, Squirtle dies in one turn, TB, die, revive, Paras dies in one turn, TB to finish. No lance+champ red bar: +1:02.47 =============================================================================================================================