Safari Mechanics: https://pastebin.com/FGWWTjQX (stringflow) Rock Decision Stuff: All Stats are per encounter rock breakouts caught flee turns Nidorino/Nidorina/Rhyhorn (just chuck) 0 1.79 0.55 0.45 2.34 Nidorino/Nidorina/Rhyhorn (1 rock) 1 0.495 0.495 0.505 2.04 Eggs (just chuck) 0 2.02 0.496 0.504 2.52 Eggs (1 rock) 1 0.698 0.432 0.568 2.13 Venomoth/Parasect (just chuck) 0 2.561 0.359 0.641 2.92 Venomoth/Parasect (1 rock) 1 0.959 0.321 0.679 2.28 (nice image of that table https://media.discordapp.net/attachments/666443212768149535/690945150876254218/unknown.png) Data: Rocks and Bait: best possible safari catch rate is 50.3% effect of a rock on catch rate (whilst rock effect is still active - 1-5 turns) nidorino/nidorina/rhyhorn 23.4% -> 50.3% eggs 19.8% -> 41.0% parasect/venmomoth 12.3% -> 28.0% nidom/nidof 50.3% -> 50.3% (dont do this lmao) paras/venonat/psyduck/spoke/doduo 41.0% -> 50.3% effect of anger/eating on flee rate: (you dont get the anger the turn the rock is thrown) effect of anger on flee rate: nidof/nidom/paras/venonat/psyduck/poliwag/doduo 15% -> 30% nidorina/nidorino/eggs/rhyhorn/seaking/venomoth/parasect 25% -> 50% effect of eating on flee rate: (you dont get the reduction the turn the bait is thrown) chansey, kangaskhan, scyther, pinsir, tauros, dragonair -> 10% everything else -> 5% Deviations from dragonflycave: (because of the weird safari mechanics) no rock/bait: Chansey: 4.9% not 6.4% Kanga/scyther/pinsir/tauros/dragonair/dratini 8.1% not 9.3% Seaking 10.7% not 12.3% Parasect/Venomoth 12.3% not 16.8% Nidorino/Nidorina/Rhyhorn 23.4% not 28.0%