BASE NOTES: - The Raikou cluster: F98E (Ice 69), FDCB (Ice 70), F9DC (Ice 68) - Estimated time loss from perfect: 4.5, 15.5, 16.5 - Lighthouse candy is probably only worth it with 11/70 or 12/68 Raikous on good pace - Optimal X Special uses: - 1 Koga - 2 Bruno - 2 Karen - 1 Surge (2 with 12/68 Raikou if you have a spare) - 1 Blaine - 2 Blue - 6 Red - Get Spite manip off Caterpie/Weedle Bug Catcher? It's more important when not X Speeding Rival 3, and spinners can be more aggressively reset anyway because we have stat manip - Azalea Mart: Sell TM31; buy 5 Super Potions, 5 Repels, 2 Antidotes - Goldenrod Mart: $5090 to spare if you only buy 5 X Specials > Can increase to $5290-5490 if you sell Poke Balls > Probably need 14-15 X Specials for Raikou ($4900/5250) - Repel once for Route 36-37 (covers all grass and Magnet); Repel again for Burned Tower and Raikou manip - Can easily afford 21 Super Repels in Olivine (only applies if early Brock) - Spark everything from Morty's gym to Lance heal that doesn't require an extra input - Lake of Rage YOLO tiles are barely faster than repelling - Skip Guard Spec. - If skipping candy, teach Hidden Power on Douglas S&Q menu (allows you to keep Quick Attack for Grunt 6) - Extra movement for Joyce is still worth it (loses about 1 second to Entei) - If you have need 18+ extra damage for Karen (~71 total), do +2 Forretress setup on Koga (worth it even with 11/70 and 12/68) - Damage opportunities before Karen: > Kingdra > Rapidash (missed range) > Magneton (Sonicboom) > Meganium (missed range) > Jynx (missed range) > Ariados (missed range) > Forretress/Muk (either guarantee ~16 damage or deal with Muk variance) > Hitmontop (always Dig) > Hitmonchan (always Mach Punch) - Kanto order: (PP1), (NB), Misty, (PP2), Surge, Blaine, Janine, Erika, Blue (L61), Brock, Sabrina - If no Lighthouse candy, 11/68 Raikou needs to risk one 90% TS range or lose 1 SE text box in Kanto - 13 DV Special guarantees Wigglytuff (90% on 11 and 12 DV) - Raichu is 93% with 11/70 Raikou, 78% with 12/68 Raikou - 13 DV Special guarantees Magneton (90% on 11 and 12 DV) - 13 DV Special guarantees Lapras (95% on 11 and 12 DV) - 12 DV Special guarantees +1 TS on Magcargo (90% on 11 DV) - Bellossom is 95% with the 12/68 Raikou, guaranteed otherwise - 14 DV Special guarantees +2 Spark on Arcanine (90% on 11 DV and 98% on 12 DV) - 2 X Special Blue saves ~4.8 seconds, including time save from healing for Red - Pikachu does 30-36 and 34-41 with Thunder, depending on whether you have the Sp. Def boost - Snorlax does max 111/108/111; can go for +4 strats if at least 1 below this - Don't heal for Red with 108/105/108+ HP (very common) - Chances for Raikou to get statused: > Gengar (if early Morty) > Magnemite (missed range into Thunder Wave/Supersonic) > Magnemite (missed range into Thunder Wave/Supersonic) > Piloswine (Blizzard freeze) > RT1 Muk (missed range into Poison Gas) > RT2 Houndoom (missed range/Struggle into Smog poison) > Kingdra (Dragonbreath paralysis) > VR Rival Magneton (Thunder Wave) -----AFTER E4 MART----- > Koga Muk (Toxic/Sludge Bomb poison if +1 or missed range) > Umbreon (Confuse Ray) > Lapras (missed range into Blizzard freeze) > Raichu (Thunder Wave/Thunder paralysis) > Magcargo (Flamethrower burn) > Arcanine (Flamethrower burn) > Pikachu (Thunder paralysis) > Snorlax (Body Slam paralysis) - Lighthouse candy benefits (44-->45 before Electrodes, 7260 exp.): > Magnemite 64-->100% > Magnemite 64-->100% > BAD: Steelix heal range > Muk 74-->90% > Magnemite 95-->100% > Meganium ??-->100% > Houndoom 25-->57% (or 35-->71% with Strength) > Rapidash 69-->78% > Meganium ??--??% > Jynx 57-->76% > Ariados Double Team-->83% range > Lapras 78-->89% (guaranteed if Starmie comes out first) > Can do Surge at +1 without ranges > Can do Blue/Brock/Sabrina before Erika - Save ~1 second to not needing Max Repels - Save ~3 seconds to Saffron-->Celadon bike - Improve/guarantee Bellossom range - Lose ~1.7 seconds to SE text boxes - Risk 94% Quagsire range (Str+Str) - Risk 90% Vileplume Crunch range > Various defensive benefits (very minor) - Lighthouse candy benefits (8 DV get vs. 15 DV skip) > Magnemite 95-->100% > Magnemite 95-->100% > BAD: Steelix heal range > Muk 95-->90% > Houndoom 52-->57% (or 52-->71% with Strength) > Rapidash 93-->78% > Meganium ??--??% > Jynx 57-->76% > Ariados 78-->83% > Lapras 100-->89% > Can do Blue/Brock/Sabrina before Erika - Save ~1 second to not needing Max Repels - Save ~3 seconds to Saffron-->Celadon bike - Lose ~1.7 seconds to SE text boxes - Risk 94% Quagsire range (Str+Str) - Risk 90% Vileplume Crunch range > Various defensive benefits (very minor) > SUM: Save 1-2 seconds EXPERIENCE MARKS: - 3052 to 45 for first Magnemite - 2481 to 45 for second Magnemite - 1910 to 45 for Steelix (bad) - 338 to 51 for Rapidash - 129 to 52 for Jynx - 977 to 53 for Muk - 1726 to 54 for Umbreon - 1890 to 61 for Arcanine ----- 8 DV SPECIAL EFFECTS: - (Early Kimonos only) Flareon 100-->83% (QA it instead of TS) - Jasmine Magnemites 95-->64% OHKO (can guarantee with Lighthouse candy) - L25 Radio Tower Muk 95-->74% OHKO (up to 90% with Lighthouse candy) - Underground Rival Meganium can be a range if HP Ice isn't 70 - Radio Tower Houndoom 52-->25% OHKO (can go for 35% Strength range if you have PP) - Pre-Victory Road Rapidash 93-->69% OHKO - Victory Road Rival Meganium 64-->38% OHKO (worse if HP Ice isn't 70) - Misty Lapras 100-->78% OHKO (fix with Lighthouse candy or early Surge) - Need +2 for Surge or risk ranges (fix with spinner exp. or Lighthouse candy) - Erika Bellossom 100-->95% OHKO (worse if HP Ice isn't 70) - Red Snorlax 100-->94% 2HKO