Download link v1.4.1: https://www.dropbox.com/s/nn802r72e56xazu/RaceRandomizer.jar?dl=0 Source: https://github.com/samfin/better-race-randomizer Summary: - Early encounters are fully evolved and more likely to be runnable - Learned moves and tms are more likely to be strong damaging moves - Enemy pokemon above level 37 will be fully evolved (and will likely have good moves too, see above) - HMs are 100% compatible, except for gen 1 surf - Minimum catch rate significantly increased to 75% at low health, 50% at half - (experimental) Some pokemon cannot appear as early encounters in gens 1/2 due to having no downsides and being too strong version 1.4.1: - Added Dynamicpunch to gen 2 banned moves version 1.4: - Added gen 1/2 early encounter banlist - gen 1 banlist: alakazam, gengar, jolteon, tentacruel, mewtwo, mew, starmie, zapdos, tauros - gen 2 banlist: kangaskhan, tauros - Gen 1 surf no longer 100% version 1.3.1: - Fully evolved level increased to 37 from 30 version 1.3: - Trainers now evolve their pokemon as follows: - Three stage pokemon must evolve at least once by level 16 - All pokemon must be fully evolved by level 30 - Fixed bug where high power low accuracy moves like blizzard were not considered good - Fixed bug where randomizer would crash in gen 1 because not enough good TMs - Swords dance and spore banned in gen 2 - Banned pokemon with BST strictly greater than 600 from appearing in low level areas - Removed slow curve from legendaries with no attacking stat strictly greater than 100 - Truant banned from random abilities version 1.2: - Minimum catch rate increased to 200 from 110 (75% at full health) - Early wild pokemon will have at least 55 base speed and 85 in at least one attacking stat - "Good" levelup minimum move power increased to 40 from 25 version 1.1: - Fully evolved encounters now compatible with catch-em-all and 1-to-1 mode (in 1-to-1, need max level in area < 10) - Normal-type moves are slightly less favored than other physical moves - Exp share is banned version 1.0: - Minimum catch rate increased by 50% - Lucky egg and balls other than great/ultra/master are banned - Wild pokemon below level 10 are fully evolved - TMs are significantly more likely to be damaging moves - Levelup moves are significantly more likely to be 25+ power damaging moves - these moves are more likely to be physical if pokemon has more atk than spatk, and vice versa - HM compatibility changed to 100% regardless of setting - Base TM compatibility changed to 60% from 50% - Randomization option for first ice path puzzle added (not used in race) previous changes from rom: - surf and water gun are swapped - vicegrip and strength are swapped - apricorns and mail are banned todo: - Change start text if mounte - Bad starter option - Nerf roxanne - Gen 3 item bannings - Early revives - Stone evos should learn moves - Ban OHKOs gen3+ - X special early - Rare slots