STAGE 1 Arrow 1: Special, then Charge Arrow 2: Charge from top-left, then Special Area 1: Charge x2, then Special x2 (if he advances, Charge, Special x2, Charge) Bridge 1: Charge right from middle, then Special, then jump and Small Charge left (Special to finish if necessary) Bridge 2: Special from left, then Charge (Special to finish if necessary) Area 2: Small Charge x3, then wait a sec, then Special, then Charge, then Special Area 3.1: Normal, then Small Charge right, then Small Charge left, then Special, then Charge left (wait), then Charge right Area 3.2: ??? (try to get immunity), then release flurry, then Normal, then ??? (try to get immunity) Area 3.3: Go to right wall, then Charge x4 Gertrud: Double jump to get as close as possible, then Special x2, then Charge x2 (move slightly right), then Charge, then adapt (you will need one more Special to win)