test chika: 15/13/13/11/5 or 7 ****UPDATE 11/16: get some early exp + fight all sprout tower trainers except last 2. gets enough $ to tackle bugsy**** bugsy's gym: - spinarak: tackle x2 (lose no time) - ledyba: tackle x2 (lose ~0.4 turns) - paras: leer, tackle, tackle (lose ~0.3 turns) - bugsy: x attack x4, tackle x6 (lose ~2.5 turns) CUT TIMINGS: - lose 24s to get cut - lose 7s to overwrite for cut - lose 15s to get shuckle - lose ~20s to having cut (instead of strength+headbutt or strength+body slam) - save ~20s in bugsy's gym - save 30s from not getting a cut slave - save 5s from not picking up x attack - save $150 ----------------------------------------------------------------- - absolutely need 11 attack at 5 - special might not matter? - don't kill things for rival - probably need berry for rival with 19-20 hp and 12 defense, but remove it with 21 hp or 13 defense > alternate strats: remove berry, growl once - L7 saves a turn on pidgey but not rattata - 40 to L8 for sprout tower - $3364 before sprout tower ----------------------------------------------------------------- SPROUT TOWER - nico: L3 bellsprout, L3 bellsprout, L3 bellsprout, 54 exp, $96 > spinner > generally 2HKO at L8 > almost always 2HKO at L9 - chow: L3 bellsprout, L3 bellsprout, L3 bellsprout, 54 exp, $96 - edmond: L3 bellsprout, L3 bellsprout, L3 bellsprout, 54 exp, $96 - jin: L6 bellsprout, 108 exp, $192 - neal: L6 bellsprout, 108 exp, $192 ----------------------------------------------------------------- - shopping: 3 potions, 2 x defends, 1 x speed, 2 x attacks ----------------------------------------------------------------- VIOLET GYM - outspeeding spearow and pidgeotto is really nice (~15/10/6 at L12/13/14) - can easily beat falkner at L11 with x def, x spd, x attack x2-3, tackle x5 - 20 defense for spearow makes a HUGE difference (from 11 dmg to 7 after x defend or growl) - 24 defense + x defend gets 7 from pidgeotto (instead of 11); 23 + growl also works - in sum: 8 dv defense + first 2 trainers in sprout tower + makes it free: > BIRD KEEPER 1: (equip Berry), X Defend, Tackle x4 > BIRD KEEPER 2: (heal to 11+), Razor Leaf x6 > FALKNER: X Defend, X Speed, X Attack x2, Tackle x2, (Growl with <24 Defense), Tackle x4 ----------------------------------------------------------------- - can get 20 for scyther and 2hko everything at +4 (would be +2 with Cut) MORTY: Switch to Kenya, switch back, X Speed, X Attack x4, (heal paralysis), Mud-Slap x5 ----- sprout tower top + ER - lose ~2:18 to cutscene+fight - lose ~0:17 to center - save ~0:08 to potion pickup - save ~0:50 in optional exp - save ~0:20 in gym - save $320 ----- - charcoal is 20s to get - x attack x2 on last sage? both gastlies are a range - early jasmine with mud-slap x2, razor leaf x3? kinda lose a turn, but get better ranges in hideout and save 2s in movement (8 with late poliwag). also less damage for the weezing exec - probably body slam over headbutt - x attack x1 on rival 4? - need hypers in olivine - definitely +3+FR on will; slowbro is unfavorable but does nothing anyway - +2 on karen; can save SE text on houndoom and avoid vileplume troll