Lonely kip: 23/31/27/31/31/23 Notes meant to be used side by side with Naughty route, since most of the movement + fight order is the same. Also, everything after Archie 2 is the same (since we no longer use Mudkip line) [Pc pot? care chain step count, esp with full early. maybe let mom walk to you?] Rival 1: -0: 3-4, -1: 5-6, -2: 5-7 Calvin: +0: 4-5, +1: 5-6, +2: 6-8 don’t need strictly lv 4 lotad/ralts to benefit from early exp any lotad or lv 4 → lv 10 after 1st tommy geodude. it’s a 4hko at lv 9 (unless def curl, then is 5 turn) less dmg till nosepass + full early more often (= better $), plus 41 hp for nosepass is way better rival 2’s wingull is 11/16 @lv 20 (+2) Aqua pooch Lv 7: +0: 5-6, +1: 7-9, +2: 9-11, +3: 11-13, +4: 13-16 Lv 8: Same ranges as Lv 7 Naughty Nosepass Lv 13 -0: RT 15-18, Tackle 7-9; -1: RT 11-13, Tackle 5-6; -2: RT: 8-10, Tackle 4-5 12/38 → 20% to die at -1 Good growl hp’s (RT + tackle = torrent + tank RT -> impossible; can yolo 12/38 from 28/29) 25-27 can double growl (-1 RT + -2 Tackle -> torrent + tank RT) High hp: almost always growl after RT (20-23 after RT → 15-18 → 10-13) Turn 2 growl if RT leaves you at 17 (risky but fast) Lv 14 -0: RT 15-18, Tackle 7-9; -1: RT 10-12, Tackle 5-6; -2: RT 8-10, Tackle 4-5 Good growl hp’s: 11-13 are safe-ish torrent + tank -1 RT hp’s → 22 (risky ish) , 23 (ideal), 24 (need 11 RT) -1 RT + -1 Tackle = good hp → 26 (need 10 RT), 27, 28 (both ideal), 29 (need 11 RT) 29-31 produce ok growl hp’s too High hp: 15-16 RT can go (lowrollTackle more likely than before, so watch min rolls), 17-18 prob need growl turn 2 (esp slow for 17 RT into 5 tackle → no torrent after 2nd Tackle) Good turn 2 growl if RT leaves you at 16-18 (16 risky-ish) [TODO: rock tomb routing] Museum: tackle does 1 more to zubat (5 → 10/16 now to be in WG kill range, barring leech life) Delay soft sand equip til after isabel + kaleb [Skip full heal] Rival 2: Grovyle is 71% range with +1 MS x2 (QA 8-10); can risk with double ember Guess is WA does more than WG from wingull Magnemite is still 14/16 Ben is 13/16 Voltorb is still faster at +1, but should x speed on it anyway to minimize dmg taken? can just sell a ™ for 2 extra supers tho Manectric dies to mud slap + MS if you used both x atk’s on rival 2, but beware +1 QA does a lot (17-20) Fallarbor mart skip selling both TMs, buy 3/4 specials, 1 less speed (tnl), 1 less x atk (winona); maybe only possible with full early? With 4th x special [no super pot], Naughty route leaves fallarbor with $694 [On 5-2 buy]. 1 less x speed (tnl), 1 less x special (bad ray) = +700 2 less x atk's (petalburg buy, winona) = +1000 2 less TM's sold = -3000 Net difference: -606 4-6 buy: no 4th x special; ok with [full] early exp 5-2 buy: sell 1 TM -> can afford super pot OR fourth x special. Pick up carbos on 114. Use on strength teach menu? since it puts your cursor on guard spec for maxie 1 can strength numels on chimney (one is 13/16 range i think, last one is 11/16?) Maxie’s mightyena is faster but you take less from bite (15-18) no camerupt range defensive ranges vs torkoal: Body Slam: 23-29 Overheat: 31-37 (46-55 in sun) [TODO: Verify herb shop #s] You def need more roots (and therefore fewer e-powders) than on Naughty route bc of norman split Herb shop: 5 e-powders, 5 roots, max heal powders strength maku → care strength count Swellow: 22-27 Spinda: 18-22 Dizzy punch, 25-30 focus punch So, optimal hp entering norman’s gym is ~ low 70s Zangoose: 33-39; 63-75 at +2 Norman Spinda: 20-24 Facade, 11-13 psybeam Vigoroth: 23-28 (27+ = dead to counter after max roll rock smash); 12/16 to ohko [w/ MS] Linoone: can strength (basically a throw to heal on this bc he does 26-31) Slaking: facade 56-66, faint attack 19-23 Slaking is same fight, but ranges are slightly better Shelly: 14 → 15/16, bite does 15-18 CANDY [AND HEAL] BEFORE BEFORE TROPIUS Tropius does 54-64 with razor leaf (you tank 2 from full) Winona Swablu does 10-12 Tropius solarbeam does 95-112 Skarm does 16-19 Altaria 13/16 at +3 Dragonbreath: 17-21 EQ: 19-23 (28-34 @+1) Good maxie hp: 27-40 @lv 38, 30-43 @lv 39 [Wurmple early exp gets an extra hp from lv 39 → 40 for maxie! subtract 1 from all ranges] Maxie 2: Crobat does 28-33 Declan: Thrash 23-38 (34-41 after leer), Bite 8-10 Meditite is 13/16 with Mud shot (but you have enough Surfs I think) TNL Claydol: EQ 38-45, Xatu Psychic 43-51. +1 Surf* is 4/16 to ohko claydol, hitting it makes Lunatone 15/16 (but saves a turn/surf). (sorta strat 5) Turn 1 [Swampert, castform]: strength xatu, powder snow. xatu kills castform, send out Taillow to dodge EQ. Turn 2 [Swampert, Taillow]: X special, revive castform. Xatu kills taillow, send out abra. Claydol kills abra, send out castform. Turn 3 [Swampert, Castform]: Surf, powder snow. Xatu kills castform, Claydol EQ’s you into torrent. (sorta strat 7) Swap abra to front Turn 1 [Swampert, Abra]: strength Xatu, teleport. Xatu kills Abra, send out Taillow to dodge EQ. Turn 2: [Swampert, Taillow]: x special, [heal castform to full]. Xatu kills taillow, castform should tank a hit. But it’s not getting Tropius exp, so not guaranteed? Turn 3: [Swampert, castform]: Surf, powder snow. Xatu kills castform, Claydol EQ’s you into torrent. True double: Crobat does 31-37 Archie: Crobat does 25-30