Double Flowtimer Setup for Pokémon Emerald's Reverse Chain Manip I have a lot of issues getting the Yoloballs to work consistently using the ingame audio cues. So instead of that I wanted to just use Flowtimer to make it work more consistently. However, you can't reasonably achieve that with just using 1 Flowtimer unless you use some unusual beep intervals and number of Beeps combination which is not really feasible. The Solution for that is using multiple instances of Flowtimer that get started at the same time. Currently I have a setup that uses 2 Flowtimers and works for Jeffrey, Shorty, Zigzag and Half monty. (half monty hasn't been tested tho, but should work). The Offsets are the following: These Offsets were made on Emulator (GSE 0.6) Name Offset Intervall Beeps Jeff/HM 10115/27972/30562/47017/58703/60135/63441/64941 400 4 Sho/zig/FM 58436/60026/61256/63760/65945 400 4 (Offsets assume saving right below the devon guy facing right) For Jeff/HM Intervall and Beeps don't really matter (as long as they don't overlap or smth). For Shor/Zig Intervall and Beeps actually kinda matters, since the first 2 beeps of the shorty Ball offsets are used as the Zigzag Bag cue. Last 2 Offsets of shorty timer are Full Monty Beeps. For Full Monty you need to take no extra steps and also do front norman. Set your hotkeys in the following way: Have the same start hotkey for both. Ideally have a second hotkey for 1 of the Flowtimers, so you don't always start both flowtimer for Mudkip/Ray Manip. Have 2 different stop hotkey for both, I use "S" for Jeffrey timer and "J" for shorty Timer. When resetting for the manip, start both timers at the same time you soft reset. Perform the manip until the Abra Encounetr. Stop the timer you don't need depending on the Abra you got. Stop Jeff/HM if you got Shorty or Zizag. Stop Shor/Zig if you got Jeffrey or Half Monty. Yoloball Frame Windows: Shorty: 15f Jeffrey: 14f Zigzag: 16f Half Monty: 10f Full Monty: 18f Could probably find a better yoloball window for Halfmonty but cba to actually look for it. A little bit on how I calibrated My Offsets. In theory, the only Offset you really need to calibrate is the first one: Use the Offset above (10115) and try to get the tailow Encounter (use this to find out what frame you hit: https://docs.google.com/document/d/1WSdml-CeyFJNMKpTx3BaEEw1trZ1So9VzTuNhszFIY0/edit?tab=t.0 ) After you find your Tailow offset, add/subtract the difference of that offset to the base Tailow Offset to every other offset. If you find yourself not getting any Abra extends, make sure you are actually hitting everything as close to frame perfect as possible (use your intuition and do a lot of attempts). If you still get everything except for the ABra encounter, try to slightly shift nickname Offset and everything afterwards (make sure that you are actually sure that you were accurate in testing). Theoretically, after adjusting everything to your Tailow offsets, it should just work.