Pound ============ Inflicts damage on the target. PP: 27 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++++ Power: ++++ Karate Chop ============ Inflicts damage on the target. It has a high critical-hit rate. PP: 18 Range: Enemy in front Type: Fighting Category: Physical Hit Ratio: +++++++ Power: +++++ DoubleSlap ============ Inflicts damage on the target using 2 to 5 attacks in a single turn. PP: 10 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++ Power: +++ Comet Punch ============ Inflicts damage on the target using 2 to 5 attacks in a single turn. PP: 10 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++ Power: +++ Mega Punch ============ Inflicts damage on the target. PP: 12 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++ Power: ++++++ Pay Day ============ Inflicts damage on the target. The enemy will drop money if it faints. PP: 16 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++++ Power: ++++ Fire Punch ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon. PP: 13 Range: Enemy in front Type: Fire Category: Physical Hit Ratio: ++++ Power: ++++++ Ice Punch ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Frozen status condition. A Pokémon with the Frozen status is incapable of action. PP: 12 Range: Enemy in front Type: Ice Category: Physical Hit Ratio: ++++++ Power: ++++++ ThunderPunch ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action. PP: 17 Range: Enemy in front Type: Electric Category: Physical Hit Ratio: ++++++ Power: ++++ Scratch ============ Inflicts damage on the target. PP: 28 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++++ Power: ++++ ViceGrip ============ Inflicts damage on the target. PP: 22 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++++ Power: ++++ Guillotine ============ Defeats the target in one shot if it hits successfully. It has no effect on a Ghost-type enemy. PP: 12 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: + Power: Special Razor Wind ============ Gives the user the Razor Wind status, which causes the Pokémon to charge power for 1 turn and then try a powerful attack with a high critical-hit rate on the next turn. You can't link this move. PP: 13 Range: Enemy in front, cuts corners Type: Normal Category: Special Hit Ratio: ++++++++ Power: ++++++++ Swords Dance ============ Boosts the user's Attack by 2 levels. PP: 7 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Cut ============ Inflicts damage on all enemies within a 1-tile range. PP: 10 Range: Enemies within 1-tile range Type: Normal Category: Physical Hit Ratio: ++++ Power: +++++ Gust ============ Inflicts damage on the target. It will inflict double damage on a Flying target or a Bouncing target. PP: 19 Range: Enemy in front Type: Flying Category: Special Hit Ratio: ++++++ Power: +++ Wing Attack ============ Inflicts damage on the target. PP: 20 Range: Enemy in front Type: Flying Category: Physical Hit Ratio: ++++++++ Power: ++++ Whirlwind ============ Sends the target flying. If the target hits a wall or another Pokémon, it sustains damage. PP: 27 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Fly ============ Gives the user a Flying status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. You can't link this move. PP: 12 Range: Enemy in front Type: Flying Category: Physical Hit Ratio: ++++++++ Power: ++++++++ Bind ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition, making it incapable of movement. PP: 17 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++ Power: +++ Slam ============ Inflicts damage on the target. PP: 12 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++ Power: ++++++ Vine Whip ============ Inflicts damage on the target. PP: 18 Range: Enemy in front Type: Grass Category: Physical Hit Ratio: ++++++ Power: ++++ Stomp ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail. PP: 17 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++++ Power: +++++ Mega Kick ============ Inflicts damage on the target. PP: 12 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++ Power: ++++++ Jump Kick ============ Inflicts damage on the target, but it also hurts the user if the move misses. PP: 13 Range: Enemy in front Type: Fighting Category: Physical Hit Ratio: ++++++ Power: ++++++ Rolling Kick ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail. PP: 13 Range: Enemy in front Type: Fighting Category: Physical Hit Ratio: ++++++ Power: +++++ Headbutt ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail. PP: 17 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++++ Power: ++++ Horn Attack ============ Inflicts damage on the target. PP: 18 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++++ Power: ++++ Fury Attack ============ Inflicts damage on the target using 2 to 5 attacks in a single turn. PP: 12 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++ Power: +++ Horn Drill ============ Defeats the target in one shot if it hits successfully. It has no effect on a Ghost-type enemy. PP: 12 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: + Power: Special Tackle ============ Inflicts damage on the target. PP: 30 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++++ Power: ++++ Body Slam ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action. PP: 17 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++ Power: +++++ Wrap ============ Gives the user the Wrap status and inflicts the targeted enemy with the Wrapped status. This makes both Pokémon incapable of action. PP: 22 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Take Down ============ Inflicts damage on the target, but it also hurts the user. PP: 19 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++ Power: ++++ Thrash ============ Makes the user attack 3 times in random directions. PP: 12 Range: Adjacent Pokémon Type: Normal Category: Physical Hit Ratio: ++++ Power: +++++++ Double-Edge ============ Inflicts damage on the target, but it also hurts the user. PP: 12 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++++ Power: +++++++ Tail Whip ============ Reduces the target's Defense by 1 level. PP: 22 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Poison Sting ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage. PP: 19 Range: Enemy in front, cuts corners Type: Poison Category: Physical Hit Ratio: ++++ Power: +++ Twineedle ============ Inflicts damage on the target using 2 attacks in a single turn. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage. PP: 10 Range: Line of sight Type: Bug Category: Physical Hit Ratio: ++ Power: ++++ Pin Missile ============ Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a single turn. PP: 10 Range: Line of sight Type: Bug Category: Physical Hit Ratio: ++ Power: +++ Leer ============ Reduces the target's Defense by 1 level. PP: 27 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Bite ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status, making its actions fail. PP: 19 Range: Enemy in front Type: Dark Category: Physical Hit Ratio: +++++++ Power: ++++ Growl ============ Reduces the Attack of all enemies in the room by 1 level. PP: 20 Range: All enemies in the room Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Roar ============ Sends the target flying. If the target hits a wall or another Pokémon, it sustains damage. PP: 14 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Sing ============ Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. PP: 13 Range: Enemy in front, cuts corners Type: Normal Category: Other Hit Ratio: ++++++ Power: No Damage Supersonic ============ Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray. PP: 10 Range: Enemy in front, cuts corners Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage SonicBoom ============ Inflicts 20 HP damage on the target, even at a distance. PP: 11 Range: Line of sight Type: Normal Category: Special Hit Ratio: ++++++++ Power: Special Disable ============ Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action. PP: 9 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Acid ============ Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level. PP: 17 Range: Enemy in front, cuts corners Type: Poison Category: Special Hit Ratio: ++++++ Power: ++++ Ember ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon. PP: 15 Range: Enemy in front, cuts corners Type: Fire Category: Special Hit Ratio: ++++++ Power: ++++ Flamethrower ============ Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon. PP: 12 Range: Line of sight Type: Fire Category: Special Hit Ratio: +++++ Power: +++++++ Mist ============ Gives the user a Mist status, which prevents the user's Attack, Defense, Special Attack, Special Defense, accuracy, and evasiveness from being reduced. PP: 17 Range: User Type: Ice Category: Other Hit Ratio: Always Hit Power: No Damage Water Gun ============ Inflicts damage on the target. PP: 17 Range: Enemy in front, cuts corners Type: Water Category: Special Hit Ratio: ++++++ Power: ++++ Hydro Pump ============ Inflicts damage on the target, even at a distance. PP: 8 Range: Line of sight Type: Water Category: Special Hit Ratio: ++++ Power: ++++++++ Surf ============ Inflicts damage on the target. It will inflict double damage on a Diving target. PP: 11 Range: Enemy in front Type: Water Category: Special Hit Ratio: ++++++ Power: ++++++++ Ice Beam ============ Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Frozen status condition. A Pokémon with the Frozen status is incapable of action. PP: 8 Range: Line of sight Type: Ice Category: Special Hit Ratio: +++++ Power: ++++++ Blizzard ============ Inflicts damage on all enemies in the room. It may also afflict enemies with a Frozen status condition. A Pokémon with the Frozen status is incapable of action. This move never misses during a Hail condition. PP: 7 Range: All enemies in the room Type: Ice Category: Special Hit Ratio: +++ Power: ++++++++ Psybeam ============ Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Confused status condition. PP: 17 Range: Line of sight Type: Psychic Category: Special Hit Ratio: ++++ Power: +++++ BubbleBeam ============ Inflicts damage on the target, even at a distance. It may also reduce the target's Movement Speed by 1 level. PP: 10 Range: Line of sight Type: Water Category: Special Hit Ratio: +++++ Power: ++++ Aurora Beam ============ Inflicts damage on the target, even at a distance. It may also halve the target's Attack. PP: 17 Range: Line of sight Type: Ice Category: Special Hit Ratio: +++ Power: +++++ Hyper Beam ============ Inflicts damage on the target, even at a distance, but it also afflicts the user with a Paused status condition. A Pokémon with the Paused status is incapable of action. PP: 8 Range: Line of sight Type: Normal Category: Special Hit Ratio: ++++++ Power: ++++++++ Peck ============ Inflicts damage on the target. PP: 26 Range: Enemy in front Type: Flying Category: Physical Hit Ratio: ++++++++ Power: +++ Drill Peck ============ Inflicts damage on the target. PP: 13 Range: Enemy in front Type: Flying Category: Physical Hit Ratio: ++++++ Power: ++++++ Submission ============ Inflicts damage on the target, but it also hurts the user. PP: 17 Range: Enemy in front Type: Fighting Category: Physical Hit Ratio: +++++ Power: ++++++ Low Kick ============ Inflicts damage on the target. The heavier the target, the greater the damage it inflicts. PP: 16 Range: Enemy in front Type: Fighting Category: Physical Hit Ratio: +++++++ Power: Special Counter ============ Gives the user the Counter status. It returns damage from Physical Attack moves back to the attacking enemy. PP: 17 Range: User Type: Fighting Category: Physical Hit Ratio: Always Hit Power: No Damage Seismic Toss ============ Inflicts damage on the target. The amount of damage is equal to the user's level. PP: 10 Range: Enemy in front Type: Fighting Category: Physical Hit Ratio: ++++++++ Power: Special Strength ============ Hurls the target at another enemy to inflict damage. PP: 12 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Absor============ b Inflicts damage on the target, then restores the user's HP based on the damage inflicted. PP: 15 Range: Enemy in front Type: Grass Category: Special Hit Ratio: ++++++ Power: +++ Mega Drain ============ Inflicts damage on the target, then restores the user's HP based on the damage inflicted. PP: 17 Range: Enemy in front Type: Grass Category: Special Hit Ratio: ++++++ Power: ++++ Leech Seed ============ Afflicts the targeted enemy with a Leech Seed status condition. A Pokémon with the Leech Seed status loses some HP every few turns, which restores the user's HP by the same amount. PP: 17 Range: Enemy in front, cuts corners Type: Grass Category: Other Hit Ratio: ++++++++ Power: No Damage Growth ============ Boosts the user's Special Attack by 1 level. PP: 20 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Razor Leaf ============ Inflicts damage on the target, even at a distance. It has a high critical-hit rate. PP: 12 Range: Line of sight Type: Grass Category: Physical Hit Ratio: ++++ Power: +++ SolarBeam ============ Gives the user a SolarBeam status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. During a Sunny condition, it charges for an immediate attack. You can't link this move. PP: 9 Range: Enemy in front, cuts corners Type: Grass Category: Special Hit Ratio: ++++++++ Power: ++++++++ PoisonPowder ============ Afflicts the target with a Poisoned status. A Pokémon with the Poisoned status takes damage periodically. PP: 22 Range: Enemy in front Type: Poison Category: Other Hit Ratio: ++++++++ Power: No Damage Stun Spore ============ Afflicts enemies within a 1-tile range with a Paralysis condition. A Pokémon with the Paralysis condition has slowed movement and is incapable of action. PP: 17 Range: Enemies within 1-tile range Type: Grass Category: Other Hit Ratio: ++++++ Power: No Damage Sleep Powder ============ Afflicts all enemies within a 1-tile range with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. PP: 13 Range: Enemies within 1-tile range Type: Grass Category: Other Hit Ratio: +++++ Power: No Damage Petal Dance ============ Inflicts damage on the target using 2 to 5 attacks in a single turn. But it also afflicts the user with a Confused status condition, making its movements and attacks go astray. PP: 9 Range: Enemy in front Type: Grass Category: Special Hit Ratio: ++ Power: ++++ String Shot ============ Reduces the target's Movement Speed by 1 level, even at a distance. PP: 16 Range: Line of sight Type: Bug Category: Other Hit Ratio: ++++ Power: No Damage Dragon Rage ============ Inflicts 30 HP damage on the target. PP: 8 Range: Enemy in front, cuts corners Type: Dragon Category: Special Hit Ratio: ++++++++ Power: Special Fire Spin ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition. It thaws out frozen Pokémon. PP: 19 Range: Enemy in front Type: Fire Category: Special Hit Ratio: ++++ Power: +++ ThunderShock ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action. PP: 17 Range: Enemy in front Type: Electric Category: Special Hit Ratio: ++++++ Power: +++ Thunderbolt ============ Inflicts damage on all enemies within a 1-tile range. It may also afflict the enemies within a 1-tile range with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action. PP: 10 Range: Enemies within 1-tile range Type: Electric Category: Special Hit Ratio: ++++ Power: +++++++ Thunder Wave ============ Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action. PP: 17 Range: Enemy in front Type: Electric Category: Other Hit Ratio: +++ Power: No Damage ThunderPunch ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action. PP: 17 Range: Enemy in front Type: Electric Category: Physical Hit Ratio: ++++++ Power: ++++ Rock Throw ============ Inflicts damage on the target. PP: 16 Range: Enemy in front Type: Rock Category: Physical Hit Ratio: +++++++ Power: ++++ Earthquake ============ Damages all Pokémon in the room except the user. It will inflict double damage on a Digging target. PP: 10 Range: All in the room except user Type: Ground Category: Physical Hit Ratio: +++ Power: ++++ Fissure ============ Defeats the target in one shot if it hits successfully. It has no effect on a flying enemy. PP: 10 Range: Enemy in front Type: Ground Category: Physical Hit Ratio: + Power: Special Dig ============ Gives the user a Digging status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. You can't link this move. PP: 12 Range: Enemy in front Type: Ground Category: Physical Hit Ratio: ++++++++ Power: ++++++++ Toxic ============ Afflicts the targeted enemy with a Badly Poisoned status condition. A Pokémon with the Badly Poisoned status takes damage every few turns. PP: 12 Range: Enemy in front Type: Poison Category: Other Hit Ratio: ++++++ Power: No Damage Confusion ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray. PP: 22 Range: Enemy in front Type: Psychic Category: Special Hit Ratio: ++++++ Power: ++++ Psychic ============ Inflicts damage on the target. It may also reduce the target's Special Defense by 1 level. PP: 10 Range: Enemy in front Type: Psychic Category: Special Hit Ratio: ++++++ Power: ++++++++ Hypnosis ============ Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. PP: 13 Range: Enemy in front, cuts corners Type: Psychic Category: Other Hit Ratio: ++++++ Power: No Damage Meditate ============ Boosts the user's Attack by 1 level. PP: 22 Range: User Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Agility ============ Boosts the Movement Speed of the user and team members in the room by 1 level. PP: 12 Range: All team members in the room Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Quick Attack ============ Inflicts damage on a target up to 2 tiles away. PP: 13 Range: Enemy up to 2 tiles away Type: Normal Category: Physical Hit Ratio: ++++++ Power: +++ Rage ============ Gives the user an Enraged status, which boosts its Attack by 1 level every time the user takes damage. PP: 22 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Teleport ============ Warps the user to another tile on the floor. PP: 7 Range: User Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Night Shade ============ Inflicts damage on all enemies within a 1-tile range. The amount of damage is equal to the user's level. PP: 8 Range: Enemies within 1-tile range Type: Ghost Category: Special Hit Ratio: ++++++ Power: Special Mimic ============ Causes the user to unleash the same move as the one last used by the enemy it is facing. Some moves can't be mimicked. PP: 17 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: Special Screech ============ Greatly reduces the target's Defense. PP: 22 Range: Enemy in front, cuts corners Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Double Team ============ Boosts the user's evasiveness by 1 level. PP: 17 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Recover ============ Restores the user's HP by half its maximum HP. PP: 12 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: Recover Harden ============ Boosts the user's Defense by 1 level. PP: 16 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Minimize ============ Boosts the user's evasiveness by 1 level. PP: 27 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage SmokeScreen ============ Afflicts the targeted enemy with a Whiffer status condition. A Pokémon with the Whiffer status fails to deliver almost all of its moves. PP: 10 Range: Enemy in front, cuts corners Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Confuse Ray ============ Afflicts the targeted enemy with a Confused status condition. A Pokémon with the Confused status has its movements and attacks go astray. PP: 13 Range: Enemy in front Type: Ghost Category: Other Hit Ratio: ++++++++ Power: No Damage Withdraw ============ Boosts the user's Defense by 1 level. PP: 16 Range: User Type: Water Category: Other Hit Ratio: Always Hit Power: No Damage Defense Curl ============ Boosts the user's Defense by 1 level. PP: 16 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Barrier ============ Boosts the user's Defense by 2 levels. PP: 16 Range: User Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Light Screen ============ Gives the Pokémon that uses this move the Light Screen status, which halves the damage from Special Attack moves. PP: 14 Range: User Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Haze ============ Resets the Attack, Defense, and all other stats of all Pokémon in the room, whether boosted or reduced. PP: 13 Range: All Pokémon in the room Type: Ice Category: Other Hit Ratio: Always Hit Power: No Damage Reflect ============ Gives the user a Reflect status, halving damage from Physical Attack moves and regular attacks. PP: 22 Range: User Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Focus Energy ============ Gives the Pokémon that uses this move the Focus Energy status, which raises its critical-hit rate. PP: 27 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Bide ============ Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status. PP: 15 Range: User Type: Normal Category: Physical Hit Ratio: ++++++++ Power: Special Metronome ============ Causes the user to unleash a random move drawn from the vast number of moves that Pokémon can know. PP: 22 Range: Special Type: Normal Category: Other Hit Ratio: Special Power: Special Mirror Move ============ Gives the Pokémon that uses this move the Mirror Move status, which enables the Pokémon to bounce a move back at its attacker. PP: 7 Range: User Type: Flying Category: Other Hit Ratio: Always Hit Power: No Damage Selfdestruct ============ Makes the user blow up in an explosion, inflicting damage on all Pokémon within a 1-tile range. It also destroys walls and items. PP: 12 Range: Pokémon within 1-tile range Type: Normal Category: Physical Hit Ratio: Always Hit Power: Special Egg Bomb ============ Inflicts damage on the target. PP: 15 Range: Enemy in front, cuts corners Type: Normal Category: Physical Hit Ratio: ++++ Power: +++++ Lick ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action. PP: 20 Range: Enemy in front Type: Ghost Category: Physical Hit Ratio: ++++++++ Power: +++ Smog ============ Inflicts damage on the target. It may also inflict the targeted enemy with a Poisoned status condition, which causes periodic damage. PP: 17 Range: Enemy in front Type: Poison Category: Special Hit Ratio: ++++ Power: +++ Sludge ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage. PP: 15 Range: Enemy in front, cuts corners Type: Poison Category: Special Hit Ratio: ++++++ Power: +++++ Bone Club ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail. PP: 15 Range: Enemy in front Type: Ground Category: Physical Hit Ratio: ++++++ Power: +++++ Fire Blast ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon. PP: 9 Range: Enemy in front, cuts corners Type: Fire Category: Special Hit Ratio: ++++++ Power: ++++++++ Waterfall ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail. PP: 12 Range: Enemy in front Type: Water Category: Physical Hit Ratio: ++++++ Power: ++++++ Clamp ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition, making it incapable of movement. PP: 17 Range: Enemy in front Type: Water Category: Physical Hit Ratio: ++++ Power: ++++ Swift ============ Inflicts damage on the target. It never misses. PP: 8 Range: Enemy in front, cuts corners Type: Normal Category: Special Hit Ratio: Always Hit Power: +++++ Skull Bash ============ Gives the user a Skull Bash status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. It also boosts the Pokémon's Defense while charging. You can't link this move. PP: 15 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++++ Power: ++++++++ Spike Cannon ============ Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a single turn. PP: 10 Range: Line of sight Type: Normal Category: Physical Hit Ratio: ++ Power: +++ Constrict ============ Inflicts damage on the target. It may also reduce the target's Movement Speed by 1 level. PP: 22 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++ Power: +++ Amnesia ============ Boosts the user's Special Defense by 2 levels. PP: 22 Range: User Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Kinesis ============ Reduces the target's accuracy by 1 level. PP: 17 Range: Enemy in front Type: Psychic Category: Other Hit Ratio: ++++++++ Power: No Damage Softboiled ============ Restores the HP of the user and team members in the room by 1/4 of their maximum HP. PP: 15 Range: All team members in the room Type: Normal Category: Other Hit Ratio: Always Hit Power: Recover Hi Jump Kick ============ Inflicts damage on the target, but it also hurts the user if the move misses. PP: 11 Range: Enemy in front Type: Fighting Category: Physical Hit Ratio: +++++++ Power: ++++++++ Glare ============ Afflicts the targeted enemy with a Paralysis status condition. A Pokémon with Paralysis status has slowed movement and is incapable of action PP: 22 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Dream Eater ============ Inflicts damage on the target, then restores the user's HP based on the damage inflicted. It is effective only on sleeping enemies. PP: 13 Range: Enemy in front Type: Psychic Category: Special Hit Ratio: ++++++++ Power: +++++++ Poison Gas ============ Afflicts the target with a Poisoned status. A Pokémon with the Poisoned status takes damage periodically. PP: 27 Range: Enemy in front Type: Poison Category: Other Hit Ratio: ++++++ Power: No Damage Barrage ============ Inflicts damage on the target using 2 to 5 attacks in a single turn. PP: 12 Range: Enemy in front, cuts corners Type: Normal Category: Physical Hit Ratio: ++ Power: +++ Leech Life ============ Inflicts damage on the target, then restores the user's HP based on the damage inflicted. PP: 19 Range: Enemy in front Type: Bug Category: Physical Hit Ratio: +++++++ Power: +++ Lovely Kiss ============ Afflicts all enemies within a 1-tile range with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. PP: 11 Range: Enemies within 1-tile range Type: Normal Category: Other Hit Ratio: ++++++ Power: No Damage Sky Attack ============ Gives the user a Sky Attack status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. The attack may afflict the targeted enemy with a Cringe status. You can't link this move. PP: 6 Range: Enemy in front, cuts corners Type: Flying Category: Physical Hit Ratio: +++++++ Power: ++++++++ Transform ============ Gives the user a Transformed status, which transforms the user into one of the enemy Pokémon that can appear on the floor. PP: 1 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage BubbleBeam ============ Inflicts damage on the target, even at a distance. It may also reduce the target's Movement Speed by 1 level. PP: 10 Range: Line of sight Type: Water Category: Special Hit Ratio: +++++ Power: ++++ Dizzy Punch ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition. PP: 17 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: +++++++ Power: ++++ Spore ============ Afflicts all enemies in the room with a Sleep status condition. PP: 12 Range: All enemies in the room Type: Grass Category: Other Hit Ratio: ++++++ Power: No Damage Flash ============ Reduces the target's accuracy by 1 level. PP: 24 Range: Enemy in front Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage Psywave ============ Inflicts damage on the target, even at a distance. The higher the user's level, the greater the damage. PP: 19 Range: Line of sight Type: Psychic Category: Special Hit Ratio: ++++++++ Power: Special Splash ============ Makes the user flop to a different tile. If it lands on another Pokémon, both Pokémon are hurt. PP: 50 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Acid Armor ============ Boosts the user's Defense by 2 levels. PP: 16 Range: User Type: Poison Category: Other Hit Ratio: Always Hit Power: No Damage Crabhammer ============ Inflicts damage on the target. It has a high critical-hit rate. PP: 12 Range: Enemy in front Type: Water Category: Physical Hit Ratio: ++++ Power: +++++++ Explosion ============ Makes user blow up in a huge explosion, inflicting damage on all Pokémon within a 2-tile range. It also destroys all walls and items within range. PP: 6 Range: Pokémon within 2-tile range Type: Normal Category: Physical Hit Ratio: Always Hit Power: Special Fury Swipes ============ Inflicts damage on the target using 2 to 5 attacks in a single turn. PP: 10 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++ Power: ++++ Bonemerang ============ Inflicts damage on the target using 2 attacks in a single turn, even at a distance. PP: 14 Range: Line of sight Type: Ground Category: Physical Hit Ratio: +++ Power: +++++ Rest ============ Gives the user a Napping status. A Pokémon with the Napping status falls asleep, then later awakens with all HP restored and status problems healed. PP: 8 Range: User Type: Psychic Category: Other Hit Ratio: Always Hit Power: No Damage Rock Slide ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail. PP: 13 Range: Enemy in front Type: Rock Category: Physical Hit Ratio: +++++++ Power: ++++++ Hyper Fang ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail. PP: 13 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++ Power: ++++++ Sharpen ============ Boosts the user's Attack by 1 level. PP: 17 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Conversion ============ Changes the user's type into the same type as one of its moves. PP: 22 Range: User Type: Normal Category: Other Hit Ratio: Always Hit Power: No Damage Tri Attack ============ Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition, a Burn condition, or a Frozen condition. PP: 17 Range: Enemy in front, cuts corners Type: Normal Category: Special Hit Ratio: ++++++++ Power: ++++ Super Fang ============ Inflicts damage on the target by halving its existing HP. PP: 17 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++++ Power: Special Slash ============ Inflicts damage on the target. It has a high critical-hit rate. PP: 11 Range: Enemy in front Type: Normal Category: Physical Hit Ratio: ++++++ Power: ++++++ Substitute ============ Afflicts the targeted Pokémon with a Decoy status condition. A Pokémon with the Decoy status is viewed as a foe by its allies. It also becomes likely to draw the attention of foes. PP: 7 Range: Facing Pokémon Type: Normal Category: Other Hit Ratio: ++++++++ Power: No Damage