banned glitch notes: blockx: 1 blocky: 1 | tlp = f321 item 9 quantity = 0 (no fade out/wWalkCounter) item 14 = master balls (to catch stuff) item 15 = x[block index] item 16 = rare candy x[solid but non-eating block] (e.g. 18) rival name 1 = great ball x00 (loads 01 into wIsInBattle and 00 into wCurOpponent) badges = escape rope x TID1 = soda pop x (loads good value into wLowHealthAlarm) blockx: 1 blocky: 0 | tlp = f320 item 7 = master balls (to catch stuff) item 8 = x[block index] item 9 = rare candy (skips looking at stats, loads volatile string into wcd6d) item 16 = [solid but non-eating block] x money item = potion x3 (item gives block with $50, x3 gives block that loads 01 into wIsInBattle) rival name 1 = rare candy x (loads 00 into wCurOpponent and a good value into wLowHealthAlarm)