Based on trials, simulation data, and runs Assuming an average race deck (~6 equips, 1-2 big monsters, ~11 Thunders) DUELIST WIN% GREAT DECK GOD DECK Laby Mage 94 96 98 Sebek 98 98 99 Neku 95 97 98 Heishin 82 90 94 Seto 70 79 83 DarkNite 95 96 97 Nitemare 70 82 89 NOTES: - An average deck is about 36% to first-try Final 6, which makes Seto 2 barely worth it - A great deck (3 combined MMs/MBDs + some other good equips) is 53% to first-try Final 6, which makes Final 7 worth it - A god deck (3-4 combined MMs/MBDs + many other good equips/removal/SKs/DMs) is 65% to first-try Final 6 - Turn 2 Umi strat on Heishin is 75-80% to not get MM (and thus win). Good decks shouldn't do this - Turn 1 Umi on Nitemare (with 1 equip + THTD in hand) is 75% to win. Good decks shouldn't do this - Good decks benefit greatly from the extra cards you draw when Seto 3 plays backrow (which is why Nitemare might be harder) - At least half of Nitemare deaths are Ultimate quick kills MEADOW FARM NOTES: - 1 duel gives: > 0.34 Dark Magicians > 0.15 Skull Knights > 0.15 MBDs > 0.78 big dragons > 0.15 Kaminari Attacks > 1.57 useful cards - 3 duels give (approximately): > 1 Dark Magician > 1 Skull Knight OR MBD > 2 big dragons > 1 Thunder (Kaminari Attack + star chips) - Decision to farm can be simplified to 2 questions: 1. Is it worth spending 4.5 minutes to get 1 Dark Magician, 1 SK/MBD, 2 big dragons and 1 Thunder? 2. Do I have a narrow lead that I will lose if I spend any time farming Meadow?