Gen IV Tweaking patterns ----- HOW TWEAKING WORKS The game divides the overworld maps into 32x32-tile blocks called chunks. The lines between each of these chunks are called loadlines. These loadlines are static in a specific Gen 4 games, but are known to differ in locations between Diamond/Pearl & Platinum. Tweaking is a kind of movement that is performed across multiple chunks of the map, crossing these loadlines following predefinite patterns that alter the surrounding chunks, or at least how you'll interact with them. CHUNK CONFIGURATION 1 | 2 1 : top-left chunk | 2 : top-right chunk ----- ---------------------------------------- 4 | 3 4 : bot-left chunk | 3 : bot-right chunk LOAD DELAY TWEEKS > requires fast bike gear > some patterns are known to softlock the game in various cases before finishing the patterns below DIRECTION METHOD 1 // METHOD 2 Up : 21412221 // 12321112 Down : 34143334 // 43234443 Left : 14341114 // 41214441 Right : 32123332 // 23432223 ------------- SIMPLE TWEAKS > requires fast bike gear > some patterns are known to softlock the game in various cases upon finishing the patterns below. That's why some tweaks used in runs require to be load delay tweaks (see above) (It's the chart above obtained by reducing the triple steps into one) DIRECTION METHOD 1// METHOD 2 Up : 214121 // 123212 Down : 341434 // 432343 Left : 143414 // 412141 Right : 321232 // 234323 -------------- RUNNING TWEAKS > requires low bike gear, sometimes even running speed DIRECTION METHOD 1// METHOD 2 Up : 43212 // 34121 Down : 12343 // 21434 Left : 23414 // 32141 Right : 14323 // 41232 --------------