TO DO: - Calculate average number of low-cost drops at each stage of the run, then plan deck accordingly - Calculate average number of monster drops of certain types: > Wind (Rex/Seeker) > Pyro (Weevil) > Dreams (Pandora) > Shadow (Simon) > Light (Heishin) CURRENT PASSWORD ENTRIES (START) 59983499 - Dancing Elf 52800428 - Fiend's Hand 58831685 - Giant Red Seasnake 60694662 - Skelengel 69140098 - Gemini Elf 66672569 - Dragon Zombie 41356845 - Acid Trap Hole 42578427 - Eatgaboon 78977532 - Bear Trap 76704943 - Yamatano Dragon Scroll 75356564 - Petit Dragon 31560081 - Magician of Faith 33508719 - Morphing Jar 80741828 - Witch's Apprentice 81492226 - Ancient Jar 88733579 - Drill Bug 20277860 - Armored Zombie 21417692 - Dark Elf 23771716 - 7 Colored Fish 92667214 - Clown Zombie 97590747 - La Jinn the Mystical Genie 94773007 - Jirai Gumo 12493482 - Dunames Dark Witch 15083728 - House of Adhesive Tape 15361130 - Invisible Wire 01929294 - Key Mace 07359741 - Mechanicalchacer 08783685 - Hourglass of Life (DELAY, ALWAYS USE) 46461247 - Trap Master 77754944 - Widespread Ruin 40240595 - Cocoon of Evolution 57728570 - Crush Card (DELAY, PROBABLY USE) 51275027 - The Unhappy Maiden 38247752 - Dark-eyes Illusionist 27125110 - Thousand-eyes Idol 77622396 - Reverse Trap 87564352 - Blackland Fire Dragon 16899564 - Beautiful Headhuntress 50930991 - Neo the Magic Swordsman 91939608 - Rogue Doll 99426834 - Beastking of the Swamps 63102017 - Stop Defense (DELAY, MAYBE USE) 71107816 - The Bistro Butcher 17881964 - Darkfire Dragon 02830619 - Flame Viper 13723605 - Man-Eating Treasure Chest 03027001 - Fake Trap 79699070 - Curse of Tri-Horned Dragon (DELAY, PROBABLY DON'T USE) 15401633 - B. Flame Kagemusha 96851799 - Hinotama Soul 05053103 - Battle Ox 71625222 - Time Wizard 47060154 - Mystic Clown 64501875 - Hibikime 90963488 - Nemuriko 98049915 - Mystic Lamp 47879985 - Guardian of the Throne 93013676 - Maha Vailo CARDS TO CONSIDER (in order of value): - Petit Dragon (13) - Dancing Elf (5) > Makes Dark Elf > Works well with dark Spellcasters, which you need for Tier 3 anyway - Ancient Jar (6) - Witch's Apprentice (10) > Works well with Shadows because of effect - Magician of Faith (7) > Need Lights anyway - Nemuriko (15) > Need Shadows anyway - Key Mace (7) - Morphing Jar (13) - Hibikime (24) > Need Shadows anyway > Dodges Crush Card on Simon - Mystic Lamp (7) - Firegrass (13) > Need Pyros anyway - Arlonway (18) > Fuses with fiends > Beats Mai > Great turn 1 set against Tristan - Fire Reaper (12) > Makes Dragon Zombie > Need Pyros anyway - Vishwar Randi (16) > Need Shadows anyway - Darkfire Dragon (27) - Hoshiningen (12) > Works well with Lights because of effect - Torike (18) CARDS TO REMOVE: - Guardian of the Throne (32) (maybe) - Maha Vailo (29) (maybe) - Mystic Clown (25) (maybe) - Drill Bug (13) (maybe) - Ryu-kishin (15) - Unknown Warrior (15) - Mask of Darkness (13) (maybe) - Hurricail (11) - B. Flame Kagemusha (12) (maybe) - Hinotama Soul (11) (maybe) - Stop Defense (40) (maybe) - Reverse Trap (2) (maybe) ----- STARTING DECK TYPE # COST Fiend 7 65 Water 5 44 Zombie 5 37 Insect 4 37 Reptile 3 15 Beast 2 15 Warrior 2 17 Dark fiend 2 18 Fiend machine 2 21 Thunder 1 13 Fish 1 9 Stone 1 9 Machine 1 9 Light spell 1 11 Plant 1 11 Bird 1 11 Dragon 1 12 ----- Good cards by duelist: TRISTAN - Fusion material - Any 350+ Attack monsters except Pyro, Thunder, Wind and Dreams JOEY - Fusion material - Any 650+ Attack monsters except Thunder - Any 1250+ Attack monsters except Fiend YUGI - Fusion material - Any 500+ Attack monsters except Fiend, Light and Dreams MAKO - Fusion material - Any 750+ Attack monsters except Pyro and Dreams MAI - Fusion material - Forest monsters - Any 550+ Attack monsters except Fiend and Wind - Any 1050+ Attack monsters except Fiend and Wind - Any 1450+ Attack monsters except Earth ESPA ROBA - Earth monsters (even Beastking) - Light monsters - Any 850+ Defense monsters except Aqua and Forest - Any 1050+ Attack monsters except Aqua REX - Wind monsters - Light monsters - Any 1600+ Attack monsters except Thunder and Dreams - Wasteland-boosted monsters SEEKER - Jirai Gumo, Dark Elf, Gemini Elf, Mechanicalchaser, fishes, Great White and Violent Rain - Wind monsters - Aqua monsters - Hourglass - Beastking and Fiend's Hand - Stop Defense ----- Duelist notes: JOEY - 3 monsters triggers Dark Hole (2 is OK, even with high costs) YUGI - 3 monsters triggers Dark Hole (2 is OK, even with high costs) SEEKER - 4 monsters triggers Raigeki, but any # of monsters triggers it if AI can't get over it ----- General route so far: TRISTAN - Win with: Fusions - Add Dragon Zombie JOEY - Win with: Fusions and beatsticks - Add 3 low-cost fillers (drops first, then put in passwords) - Add Jirai, Blackland, both fishes, Dunames and Gemini Elf MAI - Win with: Fusions and beatsticks - Add 1 low-cost filler (drops first, then put in passwords) - Add Dark Elf MAKO - Win with: Beatsticks - Add 1 low-cost filler (drops first, then put in passwords) - Add La Jinn YUGI - Win with: Beatsticks and traps - Add 1 low-cost filler (drops first, then put in passwords) - Add Neo and Widespread ESPA ROBA - Win with: Beatsticks, traps and Earths - Take out fishes - Add Rogue Doll and Mechanicalchacer REX - Win with: Beatsticks, Winds and Rock fusions - Add fishes, Lights (Skelengel, Hourglass, Boo Koo) and Droll Bird - Add Beastking and Fiend's Hand - Add Reverse Trap SEEKER - Win with: Beatsticks, Winds, Aquas and Stop Defense - Take out WSR - Add Aqua beatstick drops (if none, add normal beasticks) - Add Stop Defense (password if no drop) WEEVIL - Win with: Beatsticks and Pyros - Take out 3 Wind Dragons and Stop Defense - Add Flame Viper and Pyro drops (if <3 Pyros, password Darkfire and add normal beatsticks) - Add Cocoon - Add Reverse Trap