Menus: Silph Rival: Super Repel Poke Doll +1 input Snorlax: 2 X Speed, +1 input EQ Menu: +1 input Extra Inputs: Silph rival, snorlax, EQ menu: +21 frames Saved inputs: Repel buy: 3+ frames Potion buy: 3+ frames Para heal buy: 3+ frames Encounters: Encounter intro: 230 frames Outro: 149 frames 25% Nidoran♂: 73 frames 20% Exeggcute: 99 frames 15% Paras: 126 frames 15% Rhyhorn: 96 frames 10% Nidorino: 81 frames 5% Nidorina: 79 frames 5% Venomoth: 79 frames 4% Chansey: 86 frames 1% Tauros: 93 frames (fun fact, I found this before I found the most common slot (nidom) when searching for encounters to framecount) Average Cry loss: 91.72 frames Average encounter loss: 471 frames Chance of encounter: 60/256 Average timeloss to encounters: +110 frames turnframe: +2 frames bike 4 tiles: +32 frames bike 6 tiles: +48 frames super repel menu: -103 frames TM40 pickup: -117 frames Full Restore: -163 frames Total timeloss: 165 frames Total timesave: 229 frames Average timesave vs TM40: 48 frames Best case timesave: 174 frames (2.90s) (or 3.67s vs full restore) Worst case timeloss: 331 frames (5.55s) (or 4.78s vs full restore) No Immunity yolo: 78% to get no encounters, 1.4% chance of 2 encounters (saves 14 frames on average vs immunity yolograss 6s slower worst case). Yolo immunity grass (2 extra steps): 78% to get no encounters. No chance of 2 encounters. Basic summary: 78% chance you save about 3 seconds, 22% chance you lose 5s, slightly easier menus (if you use poke doll as visual cue).