Jestik cheating evidence (If I edit this document, I will put a summary of changes here at the top.) ________________________________________________________________ This is a compilation of the evidence showing that the speedrunner Jestik (https://www.youtube.com/@Jestik_o7 https://www.speedrun.com/users/Jisan_Mahmud) cheated at least three speedruns for Gumbino's Poke Speed Run contest in an attempt to take the $200 bounty. As a disclaimer, I (OceanBagel) also competed and won this speedrun contest. However, I believe that the evidence speaks for itself regardless of who uncovered it. Also note that although this is mainly about Jestik's 6:20, 6:18, and 6:14, Jestik's 6:24 also includes the timer stopping 1 frame early (see 1c below) and is most likely not legitimate either. Specifically, the claim is that Jestik took clips from several of his attempts as well as audio from my 6:20 speedrun, edited them together into what appears to be a single run (known as splicing), removed frames in one key location to make this run faster, and overlaid a timer in the corner to fake the final in-game time. The speedruns in question: Jestik's 6:20: https://www.youtube.com/watch?v=4z-4CCqr3bY Jestik's 6:18: https://www.youtube.com/watch?v=B7Y8A2OsjEA Jestik's 6:14: https://www.youtube.com/watch?v=XT9pgKjXW6g My own 6:20 speedrun for comparison: OceanBagel's 6:20: https://www.youtube.com/watch?v=VKYUPhZg0e8 Here's the evidence showing that these runs were cheated: 1. Three points in the run can't be replicated in a TAS: a. The second room exit at 1:01 can't be replicated. b. The third room spawning position can't be replicated. c. The timer stopping 1 frame early at the end in the 6:14 run can't be replicated. 2. The runs can be replicated nearly identically by adding three frames: one at the end of room 2 to reach room 3 at 1:03, and two at the beginning of room 3 to reach the position that Squirtle spawned in during the runs. This plus the end timer stopping early account for at least 4 missing frames in Jestik's 6:14, and 3 missing frames in Jestik's 6:18 and 6:20. A video of my replication of Jestik's 6:20, showing the real final time to be 6:26: https://youtu.be/PKQrdsE8XPo 3. The position in the third room at 1:01 is in the air, which conflicts with the jump timer. There's a 13 frame cooldown between jumps, so you're only able to jump again on the 14th frame after jumping. The first jump in the glitched route starts at 0:38 at the earliest, otherwise you would jump back up into the first room, so the earliest possible set of cooldown frames is: 0:38, 0:40, 0:42, 0:44, 0:46, 0:48, 0:50, 0:52, 0:54, 0:56, 0:58, 0:60, 1:01. And then the first possible frame to jump again would be on 1:03. However, since Squirtle has already been in the air for 1 frame at 1:01, this implies that a jump would have been done at 0:60. However, this is impossible as it's two frames before the jump cooldown expires. 4. In each of Jestik's three fastest runs (6:14, 6:18, and 6:20), the time exiting the first room is 0:38 and the time entering the first room is 1:01. The dialogue "Get back here, Squirtle" is triggered by moving down in the first room and the explosion sound is triggered by entering the third room. Comparing this to my 6:20 run, Jestik left the first room at the same time but entered the third room 1 frame earlier. This should result in the dialogue happening a full frame closer to the explosion in Jestik's run than in my run, due to the explosion starting 1 frame earlier. However, the audio in Jestik's run is an exact match to the audio in my run. See a comparison of the audio in my run versus Jestik's runs. Notice that the audio is identical: https://imgur.com/a/Va2NF0D I believe Jestik copied my audio because I'm the only runner to have left the third room before the music triggers and having music there would be an obvious giveaway. 5. Jestik's 6:18 included a cut in the video before the actual run, around 13 seconds into the video. This was likely a mistake. Including legitimate attempts before the run makes the run seem more convincing, but he forgot to edit the attempts to end at a restart point so he could smoothly edit a transition into the spliced run. In a legitimate run with legitimate attempts, there would be no reason to make a cut in the attempts in this way.